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10 августа 2020 г. 0:51
HUMANKIND V0.07.0150-S2, RELEASE (64-bit Standalone, build: 91281)

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00:51:56:437NoneParsing the command line arguments...

Amplitude.Coroutine:Run()

00:51:56:600NoneLoading registry file 'D:/Games/Steam/steamapps/common/Humankind OPENDEV/Registry.xml'...

Amplitude.Framework.Application:LoadRegistry()

00:51:56:825NoneRegistry file 'D:\My Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistry()

00:51:56:833NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Coroutine:Run()

00:51:57:259NoneManager instance (name: '[LocalDriveStorageManager]') of type 'Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageManager' implements interface of type 'Amplitude.Framework.Storage.IStorageManagementService'.

Amplitude.Framework.Manager:Awake()

00:51:57:259NoneLast message from 'Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageManager': Awakened.

Unknown Type:Unknown Method

00:51:57:260NoneManager instance (name: '[SteamClient]') of type 'Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient' implements interface of type 'Amplitude.Framework.DigitalDistribution.IInvitationsService'.

Amplitude.Framework.Manager:Awake()

00:51:57:260NoneManager instance (name: '[SteamClient]') of type 'Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient' implements interface of type 'Amplitude.Steamworks.DigitalDistribution.ISteamworksDigitalDistributionService'.

Amplitude.Framework.Manager:Awake()

00:51:57:260NoneManager instance (name: '[SteamClient]') of type 'Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient' implements interface of type 'Amplitude.Framework.DigitalDistribution.IDigitalDistributionService'.

Amplitude.Framework.Manager:Awake()

00:51:57:260NoneLast message from 'Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient': Awakened.

Unknown Type:Unknown Method

00:51:57:260NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Coroutine:Run()

00:51:57:366NoneManager instance (name: '[Matchmaking]') of type 'Amplitude.Photon.Matchmaking.PhotonMatchmakingManager' implements interface of type 'Amplitude.Framework.Matchmaking.IMatchmakingService'.

Amplitude.Framework.Manager:Awake()

00:51:57:366NoneLast message from 'Amplitude.Photon.Matchmaking.PhotonMatchmakingManager': Awakened.

Unknown Type:Unknown Method

00:51:57:366NoneManager instance (name: '[Authentication]') of type 'Amplitude.Framework.Authentication.NullAuthenticationManager' implements interface of type 'Amplitude.Framework.Authentication.IAuthenticationService'.

Amplitude.Framework.Manager:Awake()

00:51:57:366NoneLast message from 'Amplitude.Framework.Authentication.NullAuthenticationManager': Awakened.

Unknown Type:Unknown Method

00:51:57:366NoneManager instance (name: '[Networking]') of type 'Amplitude.Photon.Networking.PhotonNetworkingManager' implements interface of type 'Amplitude.Framework.Networking.INetworkingService'.

Amplitude.Framework.Manager:Awake()

00:51:57:366NoneLast message from 'Amplitude.Photon.Networking.PhotonNetworkingManager': Awakened.

Unknown Type:Unknown Method

00:51:57:366NoneManager instance (name: '[Photon]') of type 'Amplitude.Photon.PhotonManager' implements interface of type 'Amplitude.Photon.IPhotonConfigurationService'.

Amplitude.Framework.Manager:Awake()

00:51:57:366NoneLast message from 'Amplitude.Photon.PhotonManager': Awakened.

Unknown Type:Unknown Method

00:51:57:495NoneSteamworks successfully initialized.

Amplitude.Coroutine:Run()

00:51:57:496NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Coroutine:Run()

00:51:57:592NoneUsing digital distribution credentials: 'jetar', 0x01100001013a1de4.

Amplitude.Coroutine:Run()

00:51:57:592NoneUsing digital distribution current game language: 'english'.

Amplitude.Coroutine:Run()

00:51:57:611NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageManager:get_Path()

00:51:57:667NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageManager:get_Path()

00:51:57:852NoneLast message from 'Amplitude.Mercury.Session.SessionManager': Binding services...

Amplitude.Coroutine:Run()

00:51:57:852NoneLast message from 'Amplitude.Mercury.Session.SessionManager': Started.

Amplitude.Coroutine:Run()

00:51:57:860NoneLast message from 'Amplitude.Mercury.Runtime.RuntimeManager': Binding services...

Amplitude.Coroutine:Run()

00:51:57:938NoneLast message from 'Amplitude.Mercury.Runtime.RuntimeManager': Started.

Amplitude.Coroutine:Run()

00:51:58:111NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NaturalWonderEntity_EffectMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:111NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NaturalWonderEntity_EffectMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:122NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_NaturalWonderEntity_Settlement

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Diocese_PublicOrderProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Diocese_PublicOrderProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Diocese_ScienceProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Diocese_ScienceProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Diocese_MoneyProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Diocese_MoneyProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Diocese_IndustryProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Diocese_IndustryProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Diocese_FoodProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Diocese_FoodProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Diocese_FollowerCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Diocese_FollowerCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:133NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Diocese_InfluencedTerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:134NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Diocese_InfluencedTerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:134NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Diocese_InfluencedTerritories

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:134NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Diocese_Settlement

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:134NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Diocese_EmpireDiocese

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_EmpireDiocese_FollowerCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_EmpireDiocese_FollowerCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_EmpireDiocese_InfluencedTerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_EmpireDiocese_InfluencedTerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_EmpireDiocese_DioceseCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_EmpireDiocese_DioceseCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_EmpireDiocese_Dioceses

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_EmpireDiocese_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:142NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_EmpireDiocese_Religion

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:162NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_TenetCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_TenetCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_FollowingEmpireCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_FollowingEmpireCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_FollowerCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_FollowerCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_InfluencedTerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_InfluencedTerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_DioceseCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_DioceseCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_EmpireDioceseCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_EmpireDioceseCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_SumOfFaith_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_SumOfFaith_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Religion_BaseTerritoryFaithProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Religion_BaseTerritoryFaithProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Religion_HolySites

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Religion_EmpireDioceses

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Religion_Empires

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:163NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Religion_Leader

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:166NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorSpawnPoint_HealthRegen_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:166NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorSpawnPoint_HealthRegen_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:166NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorSpawnPoint_HealthRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:166NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorSpawnPoint_HealthRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:167NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Jetty_HealthRegen_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:167NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Jetty_HealthRegen_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:167NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Jetty_HealthRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:168NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Jetty_HealthRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:168NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_RoundHouse_HealthRegen_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:168NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_RoundHouse_HealthRegen_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:168NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_RoundHouse_HealthRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:168NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_RoundHouse_HealthRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:168NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_TradeNode_VisionHeight_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:168NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_TradeNode_VisionHeight_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:169NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_TradeNode_DetectionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:169NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_TradeNode_DetectionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:169NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_TradeNode_VisionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:169NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_TradeNode_VisionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_NumberOfTurnTimeoutOnDiplomaticAction_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_NumberOfTurnTimeoutOnDiplomaticAction_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_OnGoingCulturalProximityMoralMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_OnGoingCulturalProximityMoralMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_OnGoingWarWithNoDemandsAgainstMeMoralMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_OnGoingWarWithNoDemandsAgainstMeMoralMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantWhitePeaceGotRefusedMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantWhitePeaceGotRefusedMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:170NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantDeclareWarMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantDeclareWarMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantWarStartsMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantWarStartsMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantCreateDemandsMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantCreateDemandsMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantProposeEndCrisisTreatyMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantProposeEndCrisisTreatyMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantProposeEndWarTreatyMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantProposeEndWarTreatyMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantAcceptOtherDemandMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantAcceptOtherDemandMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantWithdrawMyDemandMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantWithdrawMyDemandMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantDeclareEndOfAllianceMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantDeclareEndOfAllianceMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantRefuseOtherSurrenderMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantRefuseOtherSurrenderMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantRefuseOtherDemandMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantRefuseOtherDemandMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantOtherEmpireCapturedCampMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantOtherEmpireCapturedCampMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantMyEmpireCapturedCampMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantMyEmpireCapturedCampMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantOtherEmpireCapturedCityMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantOtherEmpireCapturedCityMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantMyEmpireCapturedCityMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantMyEmpireCapturedCityMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantDamageEnemyAdministrativeCentreMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantDamageEnemyAdministrativeCentreMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantDamageEnemyExtensionMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantDamageEnemyExtensionMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantMyAdministrativeCentreHasBeenDamaged_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantMyAdministrativeCentreHasBeenDamaged_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantMyExtensionHasBeenDamagedMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantMyExtensionHasBeenDamagedMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantRetreatMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantRetreatMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantBattleLostMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantBattleLostMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantBattleWonMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantBattleWonMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_InstantGrievanceMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_InstantGrievanceMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_OnGoingWarAgainstPacifistMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_OnGoingWarAgainstPacifistMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_OnGoingOurCityOccupiedByThemMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_OnGoingOurCityOccupiedByThemMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_OnGoingTheirCityOccupiedByUsMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_OnGoingTheirCityOccupiedByUsMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_DiplomaticAmbassy_OnGoingDemandMoralGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_DiplomaticAmbassy_OnGoingDemandMoralGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:171NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticAmbassy_DiplomaticRelation

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:172NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticAmbassy_OtherAmbassy

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:172NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticAmbassy_OtherEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:172NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticAmbassy_MyEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:172NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticRelation_RightAmbassy

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:172NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticRelation_LeftAmbassy

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:172NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticRelation_RightEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:172NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_DiplomaticRelation_LeftEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_AirportUseOilPrerequisite_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_AirportUseOilPrerequisite_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_ArmyReinforcementCap_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_ArmyReinforcementCap_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_ArmyMaximumSize_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_ArmyMaximumSize_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_GlobalTradeDuration_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_GlobalTradeDuration_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_TimeSinceLastReligionChange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_TimeSinceLastReligionChange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_EmpireDioceseCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_EmpireDioceseCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_EraLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_EraLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_RentedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_RentedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_LoanedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_LoanedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_CityInConstructionCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_CityInConstructionCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_OccupiedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_OccupiedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:175NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_CapturedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_CapturedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_CityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_CityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_SettlementCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_SettlementCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_TerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_TerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Empire_MoneyNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Empire_MoneyNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Vassals

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Liege

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_MyAmbassyToOthers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_EmpireDioceses

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_MyEmpireDiocese

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Religion

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_AircraftCarriers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Airfields

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Airports

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Squadrons

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Armies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_OccupiedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_CapturedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Cities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:176NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Empire_Settlements

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_AirportUseOilPrerequisite_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_AirportUseOilPrerequisite_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_ArmyReinforcementCap_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_ArmyReinforcementCap_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_ArmyMaximumSize_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_ArmyMaximumSize_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_GlobalTradeDuration_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_GlobalTradeDuration_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_TimeSinceLastReligionChange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_TimeSinceLastReligionChange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_EmpireDioceseCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_EmpireDioceseCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_EraLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_EraLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_RentedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_RentedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_LoanedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_LoanedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_CityInConstructionCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_CityInConstructionCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_OccupiedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_OccupiedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_CapturedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_CapturedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:177NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_CityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_CityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_SettlementCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_SettlementCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_TerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_TerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LesserEmpire_MoneyNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LesserEmpire_MoneyNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Vassals

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Liege

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_MyAmbassyToOthers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_EmpireDioceses

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_MyEmpireDiocese

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Religion

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_AircraftCarriers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Airfields

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Airports

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Squadrons

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Armies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_OccupiedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_CapturedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Cities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:178NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LesserEmpire_Settlements

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_AirportUseOilPrerequisite_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_AirportUseOilPrerequisite_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ArmyReinforcementCap_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ArmyReinforcementCap_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ArmyMaximumSize_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ArmyMaximumSize_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_GlobalTradeDuration_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_GlobalTradeDuration_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_TimeSinceLastReligionChange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_TimeSinceLastReligionChange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_EmpireDioceseCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_EmpireDioceseCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_EraLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_EraLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_RentedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_RentedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_LoanedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_LoanedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_CityInConstructionCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_CityInConstructionCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_OccupiedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_OccupiedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_CapturedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_CapturedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_CityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:181NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_CityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SettlementCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SettlementCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_TerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_TerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_MoneyNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_MoneyNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_DiplomaticRelationDeclaredWarCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_DiplomaticRelationDeclaredWarCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_DiplomaticRelationReceivedWarCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_DiplomaticRelationReceivedWarCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_DiplomaticRelationAllianceCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_DiplomaticRelationAllianceCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_DiplomaticRelationPeaceCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_DiplomaticRelationPeaceCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_TechnologicalEraOffset_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_TechnologicalEraOffset_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_CulturalEraStarFameMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_CulturalEraStarFameMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusPublicOrderOnSettlement_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusPublicOrderOnSettlement_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_GrievanceMoneyMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_GrievanceMoneyMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SurrenderMoneyMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SurrenderMoneyMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_FameScore_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_FameScore_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ForeignReligionStrengthMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ForeignReligionStrengthMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_PrebuiltSiegeEngine_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_PrebuiltSiegeEngine_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SellerLicenseCostBonusGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SellerLicenseCostBonusGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BuyerLicenseCostBonusGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BuyerLicenseCostBonusGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SellerLicenseCostReduction_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:182NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SellerLicenseCostReduction_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BuyerLicenseCostReduction_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BuyerLicenseCostReduction_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ChangeCapitalCooldown_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ChangeCapitalCooldown_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_FarmerAffinityGaugeThreshold_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_FarmerAffinityGaugeThreshold_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_FarmerAffinityGaugeStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_FarmerAffinityGaugeStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_CultureAffinityGaugeThreshold_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_CultureAffinityGaugeThreshold_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_CultureAffinityGaugeStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_CultureAffinityGaugeStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_MilitaryForceUpkeep_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_MilitaryForceUpkeep_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_MilitaryForceCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_MilitaryForceCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_TurnSinceMilitaryForceCapExceeded_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_TurnSinceMilitaryForceCapExceeded_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_GodMilitaryForceCap_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_GodMilitaryForceCap_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_MilitaryForceCap_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_MilitaryForceCap_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusMoneyFromSpoilOfWars_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusMoneyFromSpoilOfWars_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusMoneyWhenBeingRansacked_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusMoneyWhenBeingRansacked_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusPopulationPerRansack_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusPopulationPerRansack_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusFamePerRansack_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusFamePerRansack_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusMoneyPerRansack_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusMoneyPerRansack_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusFoodPerRansack_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusFoodPerRansack_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_BonusSciencePerRansack_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_BonusSciencePerRansack_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ReformationFollowerPercent_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ReformationFollowerPercent_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_StateReligionHolySiteCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_StateReligionHolySiteCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfPatronedMinorFactions_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfPatronedMinorFactions_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SumOfUnits_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SumOfUnits_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SumOfPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SumOfPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfLockedByEraTechnologies_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfLockedByEraTechnologies_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfLockedByTechnologyTechnologies_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfLockedByTechnologyTechnologies_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfAvailableTechnologies_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfAvailableTechnologies_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfUnlockedTechnologies_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfUnlockedTechnologies_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfNaturalWonderOwned_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfNaturalWonderOwned_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_CivicsPointNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_CivicsPointNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:183NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_FameGainBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_FameGainBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ResourceDepositSupremacyRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ResourceDepositSupremacyRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource32AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource32AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource31AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource31AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource30AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource30AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource29AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource29AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource28AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource28AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource27AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource27AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource26AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource26AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource25AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource25AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource24AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource24AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource23AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource23AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource22AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource22AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource21AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource21AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource20AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource20AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource19AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource19AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource18AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource18AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource17AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource17AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource16AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:184NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource16AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource15AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource15AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource14AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource14AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource13AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource13AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource12AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource12AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource11AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource11AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource10AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource10AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource09AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource09AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource08AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource08AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource07AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource07AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource06AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource06AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource05AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource05AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource04AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource04AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource03AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource03AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource02AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource02AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Resource01AccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Resource01AccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SumOfLuxuryResourceAccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SumOfLuxuryResourceAccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SumOfStrategicResourceAccessCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SumOfStrategicResourceAccessCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_RevolutionTimer_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_RevolutionTimer_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_RevolutionPointNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_RevolutionPointNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_RevolutionPointStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_RevolutionPointStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_MoneyBoostFromCultureAffinity_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_MoneyBoostFromCultureAffinity_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ScienceBoostFromCultureAffinity_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ScienceBoostFromCultureAffinity_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_WonderBoostFromCultureAffinity_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_WonderBoostFromCultureAffinity_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:185NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_WonderCulturalThreshold_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_WonderCulturalThreshold_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_WonderCulturalStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_WonderCulturalStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfCulturallyControlledTerritory_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfCulturallyControlledTerritory_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_NumberOfCulturalOsmosisEvents_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_NumberOfCulturalOsmosisEvents_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SumOfCulturalStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SumOfCulturalStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_Stability_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_Stability_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_SumOfPublicOrder_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_SumOfPublicOrder_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ExtensionCostCoef_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ExtensionCostCoef_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ScienceWorkplaceBonusGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ScienceWorkplaceBonusGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_MoneyWorkplaceBonusGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_MoneyWorkplaceBonusGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_IndustryWorkplaceBonusGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_IndustryWorkplaceBonusGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_FoodWorkplaceBonusGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_FoodWorkplaceBonusGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ObservationSatellitesCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ObservationSatellitesCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_EraStarsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_EraStarsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_KnowledgeThreshold_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_KnowledgeThreshold_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_KnowledgeStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_KnowledgeStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_MoneyStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_MoneyStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_ResearchNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_ResearchNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_TotalSciencePerPopPerInfluencedTerritoryOnCapitalIncrease_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_TotalSciencePerPopPerInfluencedTerritoryOnCapitalIncrease_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_TotalMoneyPerPopPerInfluencedTerritoryOnCapitalIncrease_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_TotalMoneyPerPopPerInfluencedTerritoryOnCapitalIncrease_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_AssignedAdministrators_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_AssignedAdministrators_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_GodAdministratorCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_GodAdministratorCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_AdditionalAdministrators_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_AdditionalAdministrators_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MajorEmpire_AdministratorCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MajorEmpire_AdministratorCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Vassals

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Liege

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_MyAmbassyToOthers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_EmpireDioceses

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_MyEmpireDiocese

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Religion

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_AircraftCarriers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Airfields

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:186NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Airports

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Squadrons

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Armies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_OccupiedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_CapturedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Cities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Settlements

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_TechnologyQueue

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_NationalProjects

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_TradeNodes

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_ClosestCoastalTileToCapitalFromNewWorld

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:187NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MajorEmpire_Capital

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_AirportUseOilPrerequisite_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_AirportUseOilPrerequisite_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_ArmyReinforcementCap_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_ArmyReinforcementCap_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_ArmyMaximumSize_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_ArmyMaximumSize_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_GlobalTradeDuration_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_GlobalTradeDuration_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_TimeSinceLastReligionChange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_TimeSinceLastReligionChange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_EmpireDioceseCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_EmpireDioceseCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_EraLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_EraLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_RentedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_RentedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_LoanedArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_LoanedArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_CityInConstructionCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_CityInConstructionCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_OccupiedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_OccupiedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_CapturedCityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_CapturedCityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_CityCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:200NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_CityCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_SettlementCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_SettlementCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_TerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_TerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_MoneyNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_MoneyNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_PatronsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_PatronsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_NumberOfPatronage_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_NumberOfPatronage_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_PatronageLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_PatronageLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_TradeRoadCostMultiplierForPatrons_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_TradeRoadCostMultiplierForPatrons_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_RentArmyCostMultiplierForPatrons_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_RentArmyCostMultiplierForPatrons_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_MaxDefenderArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_MaxDefenderArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_MaxAttackerArmyCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_MaxAttackerArmyCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_MinorEmpire_TimeBetweenArmySpawn_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_MinorEmpire_TimeBetweenArmySpawn_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Vassals

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Liege

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_MyAmbassyToOthers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_EmpireDioceses

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_MyEmpireDiocese

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Religion

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_AircraftCarriers

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:201NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Airfields

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Airports

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Squadrons

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Armies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_OccupiedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_CapturedCities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Cities

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Settlements

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:202NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_MinorEmpire_Patrons

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_ConstructionQueue_settlement

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_ConstructionOverCostMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_ConstructionOverCostMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_CurrentLifeTimeForDecay_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_CurrentLifeTimeForDecay_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_MaxLifeTimeBeforeDecay_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_MaxLifeTimeBeforeDecay_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_HealthRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_HealthRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:203NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_FortificationHealthRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_FortificationHealthRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_HealthRegen_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_HealthRegen_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_UnitCombatStrengthBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_UnitCombatStrengthBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_AntiAirCombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_AntiAirCombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_BombardmentDamageMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_BombardmentDamageMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_FortificationBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_FortificationBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_VisionHeight_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_VisionHeight_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_DetectionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_DetectionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_VisionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_VisionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_TotalOutput_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_TotalOutput_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_CivicsPointProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_CivicsPointProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_PublicOrderProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_PublicOrderProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_FaithProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_FaithProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_CultureProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_CultureProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_ScienceProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_ScienceProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_ScienceFromTerrain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_ScienceFromTerrain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_ScienceFromTerrainMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_ScienceFromTerrainMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_MoneyProducedForLiege_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_MoneyProducedForLiege_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_MoneyProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_MoneyProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_MoneyFromTerrain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_MoneyFromTerrain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_MoneyFromTerrainMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_MoneyFromTerrainMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_IndustryProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_IndustryProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_IndustryFromTerrain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_IndustryFromTerrain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_IndustryFromTerrainMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_IndustryFromTerrainMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_FoodToDistribute_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:204NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_FoodToDistribute_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_FoodProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_FoodProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_FoodFromTerrain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_FoodFromTerrain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_District_FoodFromTerrainMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_District_FoodFromTerrainMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_District_Neighbours

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_District_Settlement

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_District_Territory

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_District_IsKeptAliveByDistricts

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_District_KeepsAliveDistricts

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NationalProject_BonusScienceNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NationalProject_BonusScienceNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NationalProject_BonusMoneyNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NationalProject_BonusMoneyNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NationalProject_SuccessfullIteration_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NationalProject_SuccessfullIteration_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NationalProject_IterationCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NationalProject_IterationCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_NationalProject_District

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:205NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_NationalProject_MajorEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:206NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Repeatable_RepeatableCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:206NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Repeatable_RepeatableCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:206NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Repeatable_Settlement

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_EmpireWideConstructionProductionBoost_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_EmpireWideConstructionProductionBoost_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_SettlementGrowthLimitModifier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_SettlementGrowthLimitModifier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ProcessionMoneyCost_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ProcessionMoneyCost_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_DistanceInTerritoryToCapital_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_DistanceInTerritoryToCapital_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ExperienceGainOnUnitCreation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ExperienceGainOnUnitCreation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MilitiaFatigueNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MilitiaFatigueNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MilitiaVeterancyLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MilitiaVeterancyLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_NumberOfAdditionalMilitia_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:207NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_NumberOfAdditionalMilitia_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ScienceModeBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ScienceModeBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_OwnerCultureStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_OwnerCultureStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_CulturalOsmosisScore_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_CulturalOsmosisScore_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ForeignCulturalInfluenceRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ForeignCulturalInfluenceRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_OwnerCulturalInfluenceRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_OwnerCulturalInfluenceRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ReligionConversionModifier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ReligionConversionModifier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_CultureConversionModifier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_CultureConversionModifier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_OsmosisPerTurnMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_OsmosisPerTurnMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_StrategicResourceTradeRoadsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_StrategicResourceTradeRoadsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_LuxuryResourceTradeRoadsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_LuxuryResourceTradeRoadsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_AirTradeRoadsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_AirTradeRoadsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_NavalTradeRoadsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_NavalTradeRoadsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_LandTradeRoadsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_LandTradeRoadsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_TradeRoadCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_TradeRoadCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MoneyGainPerTradeRoad_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MoneyGainPerTradeRoad_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_FortificationLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_FortificationLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_Fortification_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_Fortification_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_BadEventProbabilityMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_BadEventProbabilityMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_GoodEventProbabilityMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_GoodEventProbabilityMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_AvailableExtensions_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_AvailableExtensions_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ExtensionDistrictsLimit_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:208NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ExtensionDistrictsLimit_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ExtensionDistrictsInConstructionCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ExtensionDistrictsInConstructionCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ExtensionDistrictsCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ExtensionDistrictsCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_DiocesesCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_DiocesesCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_AttachCostModifier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_AttachCostModifier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_AttachCostCoef_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_AttachCostCoef_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_VillageCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_VillageCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_TerritoryCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_TerritoryCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MilitaryWorkplaceNumberOfSlots_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MilitaryWorkplaceNumberOfSlots_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_CityWorkplaceNumberOfSlots_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_CityWorkplaceNumberOfSlots_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ScienceWorkplaceNumberOfSlots_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ScienceWorkplaceNumberOfSlots_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MoneyWorkplaceNumberOfSlots_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MoneyWorkplaceNumberOfSlots_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_IndustryWorkplaceNumberOfSlots_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_IndustryWorkplaceNumberOfSlots_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_FoodWorkplaceNumberOfSlots_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_FoodWorkplaceNumberOfSlots_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MilitaryWorkplaceGainPerPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MilitaryWorkplaceGainPerPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_CityWorkplaceGainPerPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_CityWorkplaceGainPerPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ScienceWorkplaceGainPerPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ScienceWorkplaceGainPerPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MoneyWorkplaceGainPerPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MoneyWorkplaceGainPerPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_IndustryWorkplaceGainPerPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_IndustryWorkplaceGainPerPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_FoodWorkplaceGainPerPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_FoodWorkplaceGainPerPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_StabilityFromGrowthSurplus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_StabilityFromGrowthSurplus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_GrowthRedistribution_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:209NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_GrowthRedistribution_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_DeathMaxNumber_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_DeathMaxNumber_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_DeathMinNumber_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_DeathMinNumber_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_DeathMaxDelay_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_DeathMaxDelay_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_DeathMinDelay_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_DeathMinDelay_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MigrationMaxNumber_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MigrationMaxNumber_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MigrationMinNumber_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MigrationMinNumber_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MigrationMaxDelay_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MigrationMaxDelay_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MigrationMinDelay_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MigrationMinDelay_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_StarvationThreatFloor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_StarvationThreatFloor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_StagnationFloor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_StagnationFloor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_GrowthFloor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_GrowthFloor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_SuperGrowthFloor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_SuperGrowthFloor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_GrowthStateStockGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_GrowthStateStockGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_SuperGrowthStateStockGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_SuperGrowthStateStockGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationAssignedToMilitary_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationAssignedToMilitary_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationAssignedToCity_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationAssignedToCity_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationAssignedToScience_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationAssignedToScience_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationAssignedToMoney_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationAssignedToMoney_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationAssignedToIndustry_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationAssignedToIndustry_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationAssignedToFood_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationAssignedToFood_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationLimit_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationLimit_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_TotalGainedPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_TotalGainedPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:210NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_UnemployedPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_UnemployedPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_InvestedPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_InvestedPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_QueuedPopulation_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_QueuedPopulation_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_Population_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_Population_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_CrisisProgressionDelay_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_CrisisProgressionDelay_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PublicOrderNegativeTrend_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PublicOrderNegativeTrend_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PublicOrderPositiveTrend_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PublicOrderPositiveTrend_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PublicOrderCurrent_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PublicOrderCurrent_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_TerritoryExtensionInstability_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_TerritoryExtensionInstability_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationConsumption_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationConsumption_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PopulationInstability_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PopulationInstability_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_CivicsPointNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_CivicsPointNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_PublicOrderTarget_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_PublicOrderTarget_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ScienceNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ScienceNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_MoneyNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_MoneyNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_ProductionNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_ProductionNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Settlement_GrowthNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Settlement_GrowthNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_Dioceses

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:211NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_MyDiocese

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_Repeatables

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_FriendlyArmiesOnTop

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_FriendlyArmies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_OtherSettlements

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_AdjacentSettlements

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_Region

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_OriginalEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_ConstructionQueue

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_Districts

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_Siege

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:212NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Settlement_ResourceExtractors

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Siege_MilitiaFatigueStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Siege_MilitiaFatigueStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Siege_SiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Siege_SiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Siege_SiegeWorksStock_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Siege_SiegeWorksStock_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_SiegeEngines

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_Militia

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_BesiegedCity

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_DefenderArmies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_BesiegerArmies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_AllBesiegerEmpires

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_MainDefender

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Siege_MainBesieger

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:213NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_TechnologyQueue_majorEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_HitPointsNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_HitPointsNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_CombatStrengthNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_CombatStrengthNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_NavalSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_NavalSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_LandSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_LandSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_MovementRatioNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_MovementRatioNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_HealthRatioSumNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_HealthRatioSumNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_LandSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_LandSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_MovementRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_MovementRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_HealthRegenSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_HealthRegenSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_HealthRatioSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_HealthRatioSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_AttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_AttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_HitPoints_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_HitPoints_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_SiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_SiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_CombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_CombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_NavalSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_NavalSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_BonusMoneyPerCuriosity_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_BonusMoneyPerCuriosity_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackBountyToPopulationFactor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackBountyToPopulationFactor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackBountyToFameFactor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackBountyToFameFactor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackBountyToMoneyFactor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackBountyToMoneyFactor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackBountyToFoodFactor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:219NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackBountyToFoodFactor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackBountyToScienceFactor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackBountyToScienceFactor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackBountyGlobalFactor_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackBountyGlobalFactor_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackCombatStrengthBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackCombatStrengthBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_RansackDurationReduction_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_RansackDurationReduction_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_ZoneOfControlDistance_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_ZoneOfControlDistance_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_VisionHeight_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_VisionHeight_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_DetectionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_DetectionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Army_VisionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Army_VisionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Army_SiegeAsDefender

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Army_SiegeAsBesieger

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Army_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Army_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Army_SettlementAtPosition

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:220NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Army_DependentSquadron

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_HitPointsNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_HitPointsNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_CombatStrengthNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_CombatStrengthNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_NavalSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_NavalSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_LandSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_LandSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_MovementRatioNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:221NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_MovementRatioNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_HealthRatioSumNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_HealthRatioSumNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_LandSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_LandSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_MovementRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_MovementRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_HealthRegenSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_HealthRegenSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_HealthRatioSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_HealthRatioSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_AttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_AttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_HitPoints_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_HitPoints_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_SiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_SiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_CombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_CombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Militia_NavalSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Militia_NavalSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Militia_SiegeAsDefender

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Militia_SiegeAsBesieger

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Militia_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Militia_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:222NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Militia_City

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_HitPointsNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_HitPointsNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_CombatStrengthNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_CombatStrengthNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_NavalSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_NavalSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_LandSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_LandSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_MovementRatioNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_MovementRatioNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_HealthRatioSumNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_HealthRatioSumNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_LandSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_LandSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_MovementRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_MovementRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_HealthRegenSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_HealthRegenSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_HealthRatioSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_HealthRatioSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_AttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_AttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_HitPoints_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_HitPoints_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_SiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_SiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_CombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_CombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_SiegeEngines_NavalSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:223NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_SiegeEngines_NavalSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_SiegeEngines_SiegeAsDefender

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_SiegeEngines_SiegeAsBesieger

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_SiegeEngines_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_SiegeEngines_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_HitPointsNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_HitPointsNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_CombatStrengthNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_CombatStrengthNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:224NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_NavalSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_NavalSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_LandSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_LandSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_MovementRatioNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_MovementRatioNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_HealthRatioSumNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_HealthRatioSumNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_LandSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_LandSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_MovementRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_MovementRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_HealthRegenSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_HealthRegenSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_HealthRatioSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_HealthRatioSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_AttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_AttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_HitPoints_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_HitPoints_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_SiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_SiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_CombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_CombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Squadron_NavalSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Squadron_NavalSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Squadron_SiegeAsDefender

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Squadron_SiegeAsBesieger

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Squadron_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:225NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Squadron_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Squadron_AircraftCarrierArmy

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_StrikeRadius_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_StrikeRadius_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_BombardSplashStrengthBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_BombardSplashStrengthBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_BombardCenterStrengthBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_BombardCenterStrengthBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_RansackCombatStrengthBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_RansackCombatStrengthBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_TransportCombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_TransportCombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_TransportSiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_TransportSiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_TransportLeaderPriority_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_TransportLeaderPriority_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_TransportAttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:226NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_TransportAttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_TransportVisionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_TransportVisionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LandCombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LandCombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LandSiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LandSiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LandLeaderPriority_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LandLeaderPriority_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LandAttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LandAttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LandVisionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LandVisionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_NavalSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_NavalSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LandSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LandSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_SpoilOfWarGains_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_SpoilOfWarGains_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_VeterancyLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_VeterancyLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_MovementRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_MovementRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_HealthRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_HealthRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_DistrictCombatStrengthBonus_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_DistrictCombatStrengthBonus_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_AntiAirCombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_AntiAirCombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_CombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_CombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_BaseStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_BaseStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_SpecialtyLevel_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_SpecialtyLevel_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:227NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_TrespassingDamageRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_TrespassingDamageRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LostAtSeaDamageRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LostAtSeaDamageRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_ExperienceGainMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_ExperienceGainMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_SiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_SiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_ZoneOfControlDistance_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_ZoneOfControlDistance_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_HealthRegen_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_HealthRegen_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_LeaderPriority_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_LeaderPriority_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_AttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_AttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_HitPoints_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_HitPoints_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_VisionHeight_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_VisionHeight_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_DetectionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_DetectionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Unit_VisionRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Unit_VisionRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Unit_EnemyUnitNeighboursBattle

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Unit_FriendlyUnitNeighboursBattle

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Unit_FriendlyNeighbourBattleDistricts

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:228NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Unit_UnitCollection

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_HitPointsNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_HitPointsNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_CombatStrengthNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_CombatStrengthNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_NavalSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_NavalSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_LandSpeedNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_LandSpeedNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_MovementRatioNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_MovementRatioNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_HealthRatioSumNotInvisible_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_HealthRatioSumNotInvisible_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_LandSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_LandSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:229NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_MovementRatio_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_MovementRatio_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_HealthRegenSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_HealthRegenSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_HealthRatioSum_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_HealthRatioSum_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_AttackRange_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_AttackRange_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_HitPoints_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_HitPoints_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_SiegeWorksNet_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_SiegeWorksNet_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_CombatStrength_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_CombatStrength_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_UnitCollection_NavalSpeed_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_UnitCollection_NavalSpeed_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_UnitCollection_SiegeAsDefender

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_UnitCollection_SiegeAsBesieger

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_UnitCollection_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_UnitCollection_Units

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Landmark_CultureMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Landmark_CultureMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:230NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Landmark_ValidTileCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Landmark_ValidTileCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Landmark_LandmarkParts

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Landmark_OwnerEmpire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LandmarkSubPart_CultureProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LandmarkSubPart_CultureProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LandmarkSubPart_OwnerEraIndex_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LandmarkSubPart_OwnerEraIndex_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_LandmarkSubPart_ValidTileCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_LandmarkSubPart_ValidTileCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LandmarkSubPart_Territory

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_LandmarkSubPart_Landmark

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NaturalWonder_FameGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NaturalWonder_FameGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NaturalWonder_ScienceGain_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NaturalWonder_ScienceGain_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NaturalWonder_EffectMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:231NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NaturalWonder_EffectMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NaturalWonder_FaithProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NaturalWonder_FaithProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_NaturalWonder_CultureProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_NaturalWonder_CultureProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_NaturalWonder_Settlement

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_NaturalWonder_Empire

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_NaturalWonder_Territory

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Region_Territories

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Region_Settlement

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_ExtensionCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_ExtensionCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_TradeRoadCount_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_TradeRoadCount_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_ArmyStealTerritoryCostModifier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_ArmyStealTerritoryCostModifier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_ReligionConversionExtraTurns_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_ReligionConversionExtraTurns_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_CultureConversionExtraTurns_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_CultureConversionExtraTurns_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_MoneyProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_MoneyProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_ScienceProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_ScienceProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_FaithProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:232NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_FaithProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_CultureProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_CultureProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_Territory_PublicOrderProduced_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_Territory_PublicOrderProduced_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_PatrollingUnits

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_Jetties

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_RoundHouse

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_Armies

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_NaturalWonders

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_LandmarkParts

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_Districts

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_Diocese

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_AdministrativeDistrict

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.get_Territory_Region

Amplitude.Framework.Simulation.SimulationEntityRepository:StoreGettersFor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:51:58:233NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.set_Amplitude_Mercury_Simulation_WorldConstants_GameSpeedMultiplier_FixedPointRawValue

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:234NoneMissing pre compiled implementation of SimulationCompiler.SimulationMethodExtension.setIndex_WorldConstants_GameSpeedMultiplier_GlobalPropertyIndex

Amplitude.Framework.Simulation.SimulationEntityRepository:GenerateContractFor(System.Reflection.MonoParameterInfo)

00:51:58:321NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationController:Initialize()

00:51:58:321NoneLast message from 'Amplitude.Mercury.WaitForSecondsManager': Binding services...

Amplitude.Coroutine:Run()

00:51:58:350NoneLast message from 'Amplitude.Mercury.EffectMapper.EffectMapperManager': Binding services...

Amplitude.Coroutine:Run()

00:51:58:350NoneLast message from 'Amplitude.Mercury.EffectMapper.EffectMapperManager': Started.

Amplitude.Coroutine:Run()

00:51:58:350NoneLast message from 'Amplitude.Mercury.Input.InputManager': Binding services...

Amplitude.Coroutine:Run()

00:51:58:350NoneLast message from 'Amplitude.Mercury.Input.ActionMapper': Binding services...

Amplitude.Coroutine:Run()

00:51:58:350NoneLast message from 'Amplitude.Mercury.Interactions.InteractionManager': Binding services...

Amplitude.Coroutine:Run()

00:51:58:350NoneLast message from 'Amplitude.Mercury.Interactions.InteractionManager': Started.

Amplitude.Coroutine:Run()

00:51:58:350NoneLast message from 'Amplitude.Mercury.Audio.AudioNarratorManager': Binding services...

Amplitude.Coroutine:Run()

00:51:58:356NoneLast message from 'Amplitude.Wwise.Audio.AudioManager': Binding services...

Amplitude.Coroutine:Run()

00:51:58:356NoneLast message from 'Amplitude.Wwise.Audio.AudioManager': Initialize Audio Manager.

Amplitude.Coroutine:Run()

00:51:58:356NoneInitializing the Wwise sound engine...

Amplitude.Coroutine:Run()

00:51:58:420NoneSound engine initialized.

Amplitude.Coroutine:Run()

00:51:58:433NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Coroutine:Run()

00:51:59:008NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Coroutine:Run()

00:51:59:008NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Coroutine:Run()

00:51:59:134NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Coroutine:Run()

00:52:00:451NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Coroutine:Run()

00:52:00:451NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Coroutine:Run()

00:52:00:451NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Coroutine:Run()

00:52:00:515NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Coroutine:Run()

00:52:00:516NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Coroutine:Run()

00:52:00:574NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Coroutine:Run()

00:52:00:622NoneThe audio manager is ready.

Amplitude.Coroutine:Run()

00:52:00:622NoneLast message from 'Amplitude.Wwise.Audio.AudioManager': Started.

Amplitude.Coroutine:Run()

00:52:00:677NoneLast message from 'Amplitude.Mercury.Presentation.MouseCursorManager': Binding services...

Amplitude.Coroutine:Run()

00:52:01:786NoneLast message from 'Amplitude.Mercury.Presentation.MouseCursorManager': Compiling mouse cursor rules...

Amplitude.Coroutine:Run()

00:52:02:168NoneLast message from 'Amplitude.Mercury.Presentation.MouseCursorManager': Started.

Amplitude.Coroutine:Run()

00:52:02:299NoneLast message from 'Amplitude.Mercury.Game.GameManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:332NoneLast message from 'Amplitude.Mercury.Options.GameOptionsManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:332NoneLast message from 'Amplitude.Mercury.Options.GameOptionsManager': Started.

Amplitude.Coroutine:Run()

00:52:02:332NoneLast message from 'Amplitude.Mercury.Tutorial.TutorialRegistry': Binding services...

Amplitude.Coroutine:Run()

00:52:02:332NoneLast message from 'Amplitude.Mercury.Tutorial.TutorialRegistry': Started.

Amplitude.Coroutine:Run()

00:52:02:360NoneLast message from 'Amplitude.Mercury.Avatar.AvatarManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:395NoneAssetBundle 'MercuryDatabases.AvatarPresentation.Manifest' was already mounted.

Amplitude.Coroutine:Run()

00:52:02:420NoneLast message from 'Amplitude.Mercury.Audio.AudioScaleManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:421NoneLast message from 'Amplitude.Mercury.Audio.AudioScaleManager': Started.

Amplitude.Coroutine:Run()

00:52:02:421NoneLast message from 'Amplitude.Framework.Media.NullMediaPlayer': Binding services...

Amplitude.Coroutine:Run()

00:52:02:421NoneLast message from 'Amplitude.Framework.Media.NullMediaPlayer': Started.

Amplitude.Coroutine:Run()

00:52:02:421NoneLast message from 'Amplitude.Mercury.Runtime.ViewManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:421NoneLast message from 'Amplitude.Mercury.Runtime.ViewManager': Started.

Amplitude.Coroutine:Run()

00:52:02:421NoneLast message from 'Amplitude.Framework.Display.DisplayManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:611NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager+d__42:MoveNext()

00:52:02:611None... failed to find a match for requested resolution (width: 1360, height: 768, preferred refresh rate: 60).

Amplitude.Framework.Display.DisplayManager+d__42:MoveNext()

00:52:02:628NoneSetting the quality level to 'High' (3).

Amplitude.Framework.Display.DisplayManager:OnResolutionChange(System.Reflection.MonoParameterInfo)

00:52:02:628Noneset LockCursor = False

Amplitude.Framework.Display.DisplayManager:OnResolutionChange(System.Reflection.MonoParameterInfo)

00:52:02:628NoneLast message from 'Amplitude.Framework.Display.DisplayManager': Started.

Amplitude.Coroutine:Run()

00:52:02:737NoneLast message from 'Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:737NoneLast message from 'Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageManager': Started.

Amplitude.Coroutine:Run()

00:52:02:834NoneStorage thread started.

Amplitude.Coroutine:Run()

00:52:02:835NoneLast message from 'Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient': Binding services...

Amplitude.Coroutine:Run()

00:52:02:835NoneLast message from 'Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient': Started.

Amplitude.Coroutine:Run()

00:52:02:835NoneSteamworks successfully initialized.

Amplitude.Coroutine:Run()

00:52:02:836NoneLast message from 'Amplitude.Photon.Matchmaking.PhotonMatchmakingManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:836NoneLast message from 'Amplitude.Framework.Authentication.NullAuthenticationManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:836NoneLast message from 'Amplitude.Framework.Authentication.NullAuthenticationManager': Started.

Amplitude.Coroutine:Run()

00:52:02:836NoneLast message from 'Amplitude.Photon.Networking.PhotonNetworkingManager': Binding services...

Amplitude.Coroutine:Run()

00:52:02:836NoneLast message from 'Amplitude.Photon.PhotonManager': Binding services...

Amplitude.Coroutine:Run()

00:52:03:950NoneLast message from 'Amplitude.Photon.PhotonManager': Started.

Amplitude.Coroutine:Run()

00:52:04:006NoneScanning assemblies for subclasses of Message...

Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)

00:52:04:576NoneMessage type Amplitude.Mercury.Sandbox.DownloadDumpFileRequestMessage mapped to id 16421.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:581NoneMessage type Amplitude.Mercury.Sandbox.DownloadDumpFileResponseMessage mapped to id 16422.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.NetworkSynchronizationStatusMessage mapped to id 16420.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.PostOrderMessage mapped to id 16385.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.PostOrderResponseMessage mapped to id 16386.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.PostRequestMessage mapped to id 16401.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.PostRequestResponseMessage mapped to id 16402.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.PostSandboxStateChangeMessage mapped to id 16419.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.ProcessOrderMessage mapped to id 16387.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.RehostElectionInfoMessage mapped to id 16898.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.RehostSynchronizationMessage mapped to id 16897.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.SandboxControlMessage mapped to id 16640.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.SandboxReplicationMessage mapped to id 16418.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.SandboxUpdateMessage mapped to id 16417.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.ShareAutoSaveMessage mapped to id 16423.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:586NoneMessage type Amplitude.Mercury.Sandbox.UpdateEmpireMessage mapped to id 16641.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:587NoneMessage type Amplitude.Steamworks.Authentication.SteamworksAuthenticationTicketMessage mapped to id 257.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:587NoneMessage type Amplitude.Steamworks.Authentication.SteamworksAuthenticationTicketResponseMessage mapped to id 258.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:593UI Steam[UI] Creating hierarchy.

Amplitude.UI.UIHierarchyManager:.ctor()
Amplitude.UI.UIHierarchyManager:.ctor()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameClientConnectionMessage mapped to id 8193.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameClientDisconnectionMessage mapped to id 8196.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameClientDownloadGameMessage mapped to id 8194.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameClientStateMessage mapped to id 8195.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameServerConnectionResponseMessage mapped to id 12289.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameServerDisconnectionMessage mapped to id 12292.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameServerDownloadGameAcknowledgeMessage mapped to id 12290.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:610NoneMessage type Amplitude.Mercury.Game.GameServerDownloadGameResponseMessage mapped to id 12291.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:52:04:611NoneScanned 77 assemblies in 605 ms.

Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)

00:52:05:771NoneIn UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1040 collisionFreeHashSetSize

Amplitude.UI.Renderers.UIRenderingManager:Load()

00:52:07:348NoneBinding service [Amplitude.Mercury.UI.UIFx.UIFxCanvas] with context [Default] with an instance of type [Amplitude.Mercury.UI.UIFx.UIFxCanvas]

Amplitude.Mercury.UI.UIFx.UIFxCanvas:Load()

00:52:07:461NoneCreating atlas [Font:distanceFieldAtlas] from 2048x1024xARGBFloat

Amplitude.Graphics.Text.FontAtlasRenderer:Load()

00:52:07:464NoneCreating atlas [Font:softwareRasterAtlas] from 2048x1024xARGBFloat

Amplitude.Graphics.Text.FontAtlasRenderer:Load()

00:52:07:917NoneBinding service [Amplitude.Mercury.UI.UIFx.UIFxRenderingManager] with context [Default] with an instance of type [Amplitude.Mercury.UI.UIFx.UIFxRenderingManager]

Amplitude.Mercury.UI.UIFx.UIFxRenderingManager:Load()

00:52:07:959NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Application+d__91:MoveNext()

00:52:07:959None... failed to find a match for requested resolution (width: 1360, height: 768, preferred refresh rate: 60).

Amplitude.Framework.Application+d__91:MoveNext()

00:52:07:959NoneSetting the quality level to 'High' (3).

Amplitude.Framework.Display.DisplayManager:OnResolutionChange(System.Reflection.MonoParameterInfo)

00:52:07:960Noneset LockCursor = False

Amplitude.Framework.Display.DisplayManager:OnResolutionChange(System.Reflection.MonoParameterInfo)

00:52:07:976NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Coroutine:Run()

00:52:08:112NoneLast message from 'Amplitude.Mercury.Interop.LocalizationManager': Loading database for language 'en-us'...

Amplitude.Coroutine:Run()

00:52:08:113NoneLocalisation file found: D:/Games/Steam/steamapps/common/Humankind OPENDEV/Humankind_Data/StreamingAssets/AssetBundles\amplitude.mercury.localization.en-us

Amplitude.Coroutine:Run()

00:52:08:113NoneLast message from 'Amplitude.Mercury.WaitForSecondsManager': Started.

Amplitude.Coroutine:Run()

00:52:08:113NoneMounting input device (name: 'InputDevice_Unity', priority: 1000) of type 'Amplitude.Framework.Input.InputDevice_Unity'...

Amplitude.Coroutine:Run()

00:52:08:113NoneLast message from 'Amplitude.Mercury.Input.InputManager': Started.

Amplitude.Coroutine:Run()

00:52:08:114NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Coroutine:Run()

00:52:08:335NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Coroutine:Run()

00:52:08:336NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Coroutine:Run()

00:52:08:336None8 action(s) have been registered.

Amplitude.Coroutine:Run()

00:52:08:336NoneLast message from 'Amplitude.Mercury.Input.ActionMapper': Started.

Amplitude.Coroutine:Run()

00:52:08:336NoneLast message from 'Amplitude.Mercury.Audio.AudioNarratorManager': Started.

Amplitude.Coroutine:Run()

00:52:08:336NoneLast message from 'Amplitude.Mercury.Game.GameManager': Started.

Amplitude.Coroutine:Run()

00:52:08:860NoneLast message from 'Amplitude.Mercury.Tutorial.TutorialManager': Binding services...

Amplitude.Coroutine:Run()

00:52:08:860NoneLast message from 'Amplitude.Mercury.Tutorial.TutorialManager': Started.

Amplitude.Coroutine:Run()

00:52:08:984NoneLast message from 'Amplitude.Mercury.UI.UIManager': Binding services...

Amplitude.Coroutine:Run()

00:52:08:985NoneSteamworks user stats callbacks have been registered.

Amplitude.Coroutine:Run()

00:52:08:985NoneLast message from 'Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager': Binding services...

Amplitude.Coroutine:Run()

00:52:08:987NoneLast message from 'Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager': Started.

Amplitude.Coroutine:Run()

00:52:08:988NoneLast message from 'Amplitude.Photon.Matchmaking.PhotonMatchmakingManager': Started.

Amplitude.Coroutine:Run()

00:52:08:988NoneLast message from 'Amplitude.Photon.Networking.PhotonNetworkingManager': Started.

Amplitude.Coroutine:Run()

00:52:08:992UI Steam[UI] Resolution initialized to 1360x768

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:52:09:374NoneLast message from 'Amplitude.Mercury.Interop.LocalizationManager': Started.

Amplitude.Coroutine:Run()

00:52:09:375NoneLast message from 'Amplitude.Mercury.UI.UIManager': Started.

Amplitude.Coroutine:Run()

00:52:09:421NoneSteam user stats received.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+SteamPlatformFriendService_SteamGameLobbyJoinRequestedDelegate:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:09:426None[AssetBundle] Loaded mercurydatabases.avatarpresentation.assetbundle in 7005 ms.

Amplitude.Coroutine:Run()

00:52:09:444NoneLast message from 'Amplitude.Mercury.Avatar.AvatarManager': Started.

Amplitude.Coroutine:Run()

00:52:09:748None[ANALYTICS] GameSessionCreated event Initialized

Amplitude.Mercury.Application+d__35:MoveNext()

00:52:09:775NoneLoading runtime module '', 'Project Mercury'...

Amplitude.Coroutine:Run()

00:52:09:775NoneAssetBundle 'MercuryDatabases.Manifest' was already mounted.

Amplitude.Coroutine:Run()

00:52:13:023None[AssetBundle] Loaded mercurydatabases.assetbundle in 3247 ms.

Amplitude.Coroutine:Run()

00:52:13:040NoneSpent 3,2643023 second(s) loading 1 module plugin(s).

Amplitude.Coroutine:Run()

00:52:13:040NoneLoading runtime module '', 'OpenDev'...

Amplitude.Coroutine:Run()

00:52:13:040NoneAssetBundle 'OpenDev.Manifest' was already mounted.

Amplitude.Coroutine:Run()

00:52:13:207None[AssetBundle] Loaded opendev.assetbundle in 166 ms.

Amplitude.Coroutine:Run()

00:52:13:223NoneSpent 0,1829997 second(s) loading 1 module plugin(s).

Amplitude.Coroutine:Run()

00:52:15:213NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Coroutine:Run()

00:52:15:255NoneApplication started.

Amplitude.Framework.Application+d__112:MoveNext()

00:52:15:291NoneUnknown GameScenarioDefinition 'Scenario_Exemple' in GameScenariosGroupUIMapper 'ScenariosGroup_Exemple'.

Amplitude.Mercury.Runtime.RuntimeState_Bootstrapper+d__8:MoveNext()

00:52:15:448UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:449UI Steam[UI] Instantiating windows from WindowsGroup 'OutGameScreens'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:515UI Steam[UI] Instantiating 'FullScreenAvatarWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:663UI Steam[UI] Instantiating 'MainMenuScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:735UI Steam[UI] Instantiating 'ScenariosMenuScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:748UI Steam[UI] Instantiating 'PressTourMenuScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:790UI Steam[UI] Instantiating 'JoinGameScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:854UI Steam[UI] Instantiating 'NewGameScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:886UI Steam[UI] Instantiating 'AdvancedOptionsScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:898UI Steam[UI] Instantiating 'AvatarEditorModalWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:902UI Steam[UI] Instantiating windows from WindowsGroup 'SystemFullscreen'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:15:910UI Steam[UI] Instantiating 'LoadSavesScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:081UI Steam[UI] Instantiating 'SystemSettingsModalWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:092UI Steam[UI] Instantiating 'BrowserModalWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:095UI Steam[UI] Instantiating 'MessageModalWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:097UI Steam[UI] Instantiating 'FullScreenVideoWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:098UI Steam[UI] Instantiating windows from WindowsGroup 'SystemOverlays'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:100UI Steam[UI] Instantiating 'TooltipWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:102UI Steam[UI] Instantiating 'DragDropWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:102UI Steam[UI] Instantiating 'WatermarkWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:16:804NoneAction map (name: 'Presentation.UI') has already been activated.

Amplitude.Mercury.UI.Windows.WindowsManager:PostLoad(System.Reflection.MonoParameterInfo)

00:52:16:804UI Steam[UI] Finished loading out-game windows windows in 0,9 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:17:006NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:RenderGlyphs(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:17:017NoneGenerating 16 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 67,421 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:52:17:089NoneBinding service [Amplitude.Mercury.Terrain.Edition.MapValidationsProvider] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Edition.MapValidationsProvider]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:52:19:971NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:RenderGlyphs(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:19:972NoneGenerating 27 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 1,6882 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:52:19:976NoneGenerating 54 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 3,6567 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:52:23:354NoneGenerating 12 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,4432 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:52:23:529NoneGenerating 21 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,7463 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:52:24:489NoneGenerating 4 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,369 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:52:24:490NoneGenerating 10 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,3571 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:52:53:273NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

00:52:53:299NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

00:52:53:300NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

00:52:53:301NoneSession has been opened.

Amplitude.Coroutine:Run()

00:52:53:301NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

00:52:53:302NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

00:52:53:317NoneChat message received from 00000000-0000-0000-0000-000000000001: 'avatar://20,00000000000000000000000000000000,cc2de7407b8f49fe8a0182d65edee510,f7122b9c48b243f19367f7cb771a6cb9,82aeadf0a7fe4edc99fb70be0c359b02,95c877a2007147e6a0d5153863f32b0c,bd00c87018684317a983dbd7ae367ab4,61b2ca78fa2448049dd9d57b89955c64,ed95b87a95074b62a9fc6f88c4a578fb,3e24a5ef4a0245028b49ca751d175a96,458faeb0205c46cc8ab315dde653cc87,db1e9d25e128466a901f74d2b0dfc409,dde17a2615544149b40983227ae6cf7f,769ac06aa4194f76a20ddecff2e41ea0,389fef0a6a134eca9db14aee8bc4aca8,ed64b2e349374e2eae09415cb1d0ea7f,4969aa9871c04b538fb16d72d5963cf7,7e784230ce7041c3b6aa53fa9c3f23fe,893366d4ed2849a9a7aee076a7d0a38e,251e6a0a38da4954b2ed97f3a50910af,fe32b868f3344dc89315fd32133c5b7a'.

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.MonoParameterInfo)

00:52:53:318NoneChat message received from 00000000-0000-0000-0000-000000000001: 'name://jetar'.

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.MonoParameterInfo)

00:52:53:318NoneChat message received from 00000000-0000-0000-0000-000000000001: 'ready://0/True'.

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.MonoParameterInfo)

00:52:53:373NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:RenderGlyphs(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:373NoneGenerating 45 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 1,9701 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:52:53:374NoneGenerating 11 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,3243 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:52:53:376UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:376UI Steam[UI] Instantiating windows from WindowsGroup 'InGameBackground'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:377UI Steam[UI] Instantiating 'TerrainTooltipHolderWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:379UI Steam[UI] Instantiating 'BlackBarsWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:395UI Steam[UI] Instantiating 'ArmyEvolvingSequenceWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:397NoneUnbinding service [Amplitude.Mercury.Terrain.Edition.MapValidationsProvider] with context [Default]

Amplitude.Mercury.Terrain.Edition.MapValidationsProvider:Unload()

00:52:53:412UI Steam[UI] Instantiating windows from WindowsGroup 'InGamePins'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:523UI Steam[UI] Instantiating 'PinsWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:544UI Steam[UI] Instantiating 'ModeBackgroundWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:544UI Steam[UI] Instantiating windows from WindowsGroup 'InGameSelection'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:546UI Steam[UI] Instantiating 'CultureInfluenceBombWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:572UI Steam[UI] Instantiating 'SettlementScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:649UI Steam[UI] Instantiating 'ArmyScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:713UI Steam[UI] Instantiating 'SquadronScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:770UI Steam[UI] Instantiating 'DiplomaticBanner'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:809UI Steam[UI] Instantiating 'DiplomaticScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:924UI Steam[UI] Instantiating 'NarrativeWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:929UI Steam[UI] Instantiating 'PrehistoryTraitSelectionWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:941UI Steam[UI] Instantiating 'BattleScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:967UI Steam[UI] Instantiating 'BattleArmyScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:989UI Steam[UI] Instantiating 'BattleAftermathScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:53:998UI Steam[UI] Instantiating 'AllSettlementsWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:002UI Steam[UI] Instantiating windows from WindowsGroup 'InGameFullscreen'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:015UI Steam[UI] Instantiating 'CivicsScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:077UI Steam[UI] Instantiating 'EmpireScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:091UI Steam[UI] Instantiating 'ScenarioEndGameScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:105UI Steam[UI] Instantiating 'ReligionTenetsScreen V2'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:138UI Steam[UI] Instantiating 'TechnologyScreen'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:143UI Steam[UI] Instantiating windows from WindowsGroup 'InGameOverlays'.

Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+d__28:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:148UI Steam[UI] Instantiating 'EmpireBanner V2'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:157UI Steam[UI] Instantiating 'AffinitiesBanner'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:172UI Steam[UI] Instantiating 'ManagementBanner'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:184UI Steam[UI] Instantiating 'ControlBanner'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:193UI Steam[UI] Instantiating 'ControlBannerSocietyPopup'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:203UI Steam[UI] Instantiating 'ControlBannerReligionPopup V2'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:211UI Steam[UI] Instantiating 'ControlBannerTechnologyPopup'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:220UI Steam[UI] Instantiating 'ArtificialWondersWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:240UI Steam[UI] Instantiating 'ReligionChoiceWindow V2'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:265UI Steam[UI] Instantiating 'CreateReligionWindow V2'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:280UI Steam[UI] Instantiating 'NotificationsWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:291UI Steam[UI] Instantiating 'MouseMarkersWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:295UI Steam[UI] Instantiating 'UserInstructionWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:301UI Steam[UI] Instantiating 'EndTurnWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:307UI Steam[UI] Instantiating 'TutorialWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:54:312UI Steam[UI] Instantiating 'PauseMenuModalWindow'.

Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.UI.Windows.UIWindowsGroup+InstantiateWindowTask+d__4:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.UIBehaviourAsynchronousLoader+d__25`1:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:072NoneNotificationUIMapper 'BattleAftermathNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:072NoneNotificationUIMapper 'CanAssimilateMinorEmpireNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:072NoneNotificationUIMapper 'EndGameApproachingNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:072NoneNotificationUIMapper 'FameGainNotification' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:073NoneNotificationUIMapper 'FormalWarAvailabilityNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:073NoneNotificationUIMapper 'NarrativeEventNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:073NoneNotificationUIMapper 'TerritoryOwnerChangedNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:073NoneNotificationUIMapper 'TradeNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:073NoneNotificationUIMapper 'TradeRansackGainedNotificationData' does not exist or has the wrong type. These Notifications won't be shown in NotificationBanner.

Amplitude.Mercury.UI.NotificationsBanner:TryRegisterType(System.Reflection.MonoParameterInfo)

00:52:55:089UI Steam[UI] Finished loading in-game windows windows in 1,6 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:091NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

00:52:55:095NoneUnknown GameScenarioDefinition 'Scenario_Exemple' in GameScenariosGroupUIMapper 'ScenariosGroup_Exemple'.

Amplitude.Mercury.Game.GameManager:OnGameChange(System.Reflection.MonoParameterInfo)

00:52:55:131NoneInitializing order policies...

Amplitude.Mercury.Sandbox.SandboxManager:Start(System.Reflection.MonoParameterInfo)

00:52:55:316NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddAutoBuilder'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:317NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddCivicPoints'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:317NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireBattleAbility'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:317NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireExoticDiplomaticAbility'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:317NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:317NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ApplyExperienceModifier'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:317NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ApplyStatusByOsmosis'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:318NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_DestroyEntity'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:318NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAntiImperialism'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:318NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:318NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceImperialism'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:318NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:318NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_Log'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:318NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_RaiseOveruseFlag'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:319NoneNo valid 'Localize' method found in matching type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UpgradeAllRoads'.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:788NoneDescriptor 'Effect_Patronage_HumanPeaceful_Basic' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Cheat_AdministratorCount' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Cheat_MilitaryForceCap' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Effect_EmpireBonus_PublicOrderFromCivicGov06' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Effect_EmpireBonus_Reformation' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Effect_Status_Empire_BoostCulturalEconomicGain' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Effect_Status_Empire_BoostCulturalEconomicGain' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Effect_Vassal_Tribute' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:789NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'Effect_Affinity_Cultural_BaseEconomicBonusFromInfluencedTerritory' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'Effect_Affinity_Cultural_BaseEconomicBonusFromInfluencedTerritory' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'Effect_Affinity_Cultural_MoneyPerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'Effect_Affinity_Cultural_MoneyPerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'Effect_Affinity_Cultural_SciencePerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'Effect_Affinity_Cultural_SciencePerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:791NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:794NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_Jetty_Ransacked.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_CityGrowth_Growth' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_CityGrowth_Growth' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_CityGrowth_SuperGrowth' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_CityGrowth_SuperGrowth' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_Settlement_TradeRoadGain' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_BattleAction_Charge' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:796NoneDescriptor 'GameEffect_BattleAction_StrengthFromAttack' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:797NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Unit_SpecialtyLevel1.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:797NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_UnitAbility_LostAtSeaDamage.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:799NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_UnitPrototype_Unit.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:799NoneDescriptor 'Effect_Status_Unit_Attentive03' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:802NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 28 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslatePointOfInterest(System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:803NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:804NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:804NoneDistrict 'Extension_Base_Harbour' are forbidden for 'Civilization_Era1_Phoenicia' but they get no Emblematic to compensate for?

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

00:52:55:804NoneDistrict 'Extension_Base_Harbour' are forbidden for 'Civilization_Era2_Carthage' but they get no Emblematic to compensate for?

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

00:52:55:862NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

00:52:55:864NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

00:52:55:915None[Sandbox] The sandbox thread has been started.

ZenFulcrum.EmbeddedBrowser.BrowserNative+MessageFunc:Invoke(System.Reflection.MonoParameterInfo)

00:52:55:916None[ANALYTICS] GameSessionCreated event raised

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:916None[ANALYTICS] GameSessionCreated event posted

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:916None[ANALYTICS] GameSessionCreated event raised

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:55:949NoneBackground worker has returned.

Amplitude.Coroutine:Run()

00:52:55:949NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Coroutine:Run()

00:52:55:993NoneStart AI players...

Amplitude.Mercury.Sandbox.SandboxState_Bootstrapper+d__1:MoveNext()

00:52:56:019NoneRemoteSandboxReplicatedInfo of 00000000-0000-0000-0000-000000000001 is already registered. Ignoring...

Amplitude.Mercury.Sandbox.Sandbox:DispatchMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:56:086NoneBinding service [Amplitude.Graphics.CameraGraphicService] with context [Default] with an instance of type [Amplitude.Graphics.CameraGraphicService]

Amplitude.Graphics.CameraGraphicService:Load()

00:52:56:130NoneBinding service [Amplitude.Mercury.Fx.RenderFeatureProvider] with context [Default] with an instance of type [Amplitude.Mercury.Fx.RenderFeatureProvider]

Amplitude.Mercury.Fx.RenderFeatureProvider:Load()

00:52:56:156None[NativePluginAccess] Loading [NativePluginAccess] (Version [1.0.2.0])

UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:52:56:157None[NativePluginAccess] HxFx Diagnostics binded (File::0)

Amplitude.Graphics.NativePluginAccess:Load()

00:52:56:177None[NativePluginAccess] Using DeviceD3D11 plugin (File:..\src\HxFxPlugin.cpp:51)

Amplitude.Graphics.NativePluginAccess:Load()

00:52:56:177NoneBinding service [Amplitude.Graphics.SharedBufferAccess] with context [Default] with an instance of type [Amplitude.Graphics.SharedBufferAccess]

Amplitude.Graphics.SharedBufferAccess:Load()

00:52:56:188NoneBinding service [Amplitude.Graphics.Tools.SharedOnGUIAccess] with context [Default] with an instance of type [Amplitude.Graphics.Tools.SharedOnGUIAccess]

Amplitude.Graphics.Tools.SharedOnGUIAccess:Load()

00:52:56:188NoneBinding service [Amplitude.Graphics.Tools.GPUDiagnostics] with context [Default] with an instance of type [Amplitude.Graphics.Tools.GPUDiagnostics]

Amplitude.Graphics.Tools.GPUDiagnostics:Load()

00:52:56:189NoneBinding service [Amplitude.Mercury.Presentation.PresentationSubPawnManager] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.PresentationSubPawnManager]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:52:56:226NoneBinding service [Amplitude.Mercury.Terrain.IWorldMapProvider] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.TileInfoToConstHexBufferProvider]

Amplitude.Mercury.Presentation.TileInfoToConstHexBufferProvider:ResolveDependencies()

00:52:56:237NoneBinding service [Amplitude.Mercury.Terrain.ConstHexBufferProvider] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.TileInfoToConstHexBufferProvider]

Amplitude.Mercury.Terrain.ConstHexBufferProvider:Load()

00:52:56:278NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:278NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:278NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:278NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:278NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:279NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:279NoneFound 69 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:280NoneFound 2 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:281NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:281NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:281NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:281NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:281NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:56:566NoneAI players started. Check for a save to load...

ZenFulcrum.EmbeddedBrowser.BrowserNative+MessageFunc:Invoke(System.Reflection.MonoParameterInfo)

00:52:56:566NoneLoading AI save: Scenario_OpenDev2A.AI.bin

Amplitude.Mercury.AI.AIController:StartAIAsync(System.Reflection.MonoParameterInfo)

00:52:56:573NoneAI players ready to run.

ZenFulcrum.EmbeddedBrowser.BrowserNative+MessageFunc:Invoke(System.Reflection.MonoParameterInfo)

00:52:56:573NoneAsk for execution mode change from 'Deactivated' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:52:57:542NoneBinding service [Amplitude.Mercury.Terrain.GroundMaterialsBufferProvider] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.GroundMaterialsBufferProvider]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:52:57:543NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:543NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:543NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:543NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:543NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:543NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 69 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:544NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:545NoneFound 2 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:545NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:545NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:545NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:545NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:52:57:545NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:809NoneBinding service [Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:09:843NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:844NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:844NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:844NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:844NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:844NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:844NoneFound 69 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 2 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:845NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:846NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:09:846NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:027NoneBinding service [Amplitude.Mercury.Terrain.Matching.GroundMaterialBakedElementsLoader] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.GroundMaterialBakedElementsLoader]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:10:028NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:028NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:029NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:029NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:029NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:029NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:030NoneFound 69 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:030NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:030NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:030NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:030NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneFound 2 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:031NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:032NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:032NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:032NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:032NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:10:892NoneBinding service [Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:10:921NoneBinding service [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:10:991NoneBinding service [Amplitude.Mercury.Terrain.TerrainDebuggingService] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.TerrainDebuggingService]

Amplitude.Mercury.Terrain.TerrainDebuggingService:Load()

00:53:10:991NoneBinding service [Amplitude.Mercury.Terrain.HexagonalGrid] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.HexagonalGrid]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:10:994NoneBinding service [Amplitude.Mercury.Terrain.TerrainPositionService] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.TerrainPositionService]

Amplitude.Mercury.Terrain.TerrainPositionService:Load()

00:53:11:013NoneBinding service [Amplitude.Mercury.Terrain.FogOfWarRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.FogOfWarRenderer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:11:726NoneBinding service [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:Load()

00:53:11:740NoneAmplitude.Mercury.Terrain.ProceduralTerrainRenderer bucket count [80], bucket block count [9]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:LoadSector()

00:53:11:740NoneBinding service [Amplitude.Mercury.Terrain.ITerrainPickingService] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.TerrainCPUPicker]

Amplitude.Mercury.Terrain.TerrainCPUPicker:Load()

00:53:11:754NoneBinding service [Amplitude.Graphics.Fx.FxManager] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxManager]

Amplitude.Graphics.Fx.FxManager:Load()

00:53:11:754NoneBinding service [Amplitude.Graphics.Fx.IFxManager] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxManager]

Amplitude.Graphics.Fx.FxManager:Load()

00:53:12:069NoneBinding service [Amplitude.Graphics.Fx.FxComponentTime] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxComponentTime]

Amplitude.Graphics.Fx.FxComponentTime:Load()

00:53:12:082NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[System.Single]] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxComponentBlobFloatBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:12:083NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxRenderData]] with context [Default] with an instance of type [Amplitude.Mercury.Fx.HgFx.FxComponentBlobHgFxRenderDataBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:12:083NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxAnchorData]] with context [Default] with an instance of type [Amplitude.Mercury.Fx.HgFx.FxComponentBlobHgFxAnchorDataBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:12:084NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Terrain.Fx.GPUType.FxLevelBuildDecalRenderData]] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Fx.FxComponentBlobDecalRenderDataBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:12:358NoneBinding service [Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager]

Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager:Load()

00:53:12:370NoneBinding service [Amplitude.Graphics.CameraGraphicService] with context [Unused1] with an instance of type [Amplitude.Graphics.CameraGraphicService]

Amplitude.Graphics.CameraGraphicService:Load()

00:53:12:566NoneBinding service [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager]

Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager:Load()

00:53:12:895NoneBinding service [Amplitude.Mercury.Terrain.TerrainElevationResolver] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.TerrainElevationResolver]

Amplitude.Mercury.Terrain.TerrainElevationResolver:Load()

00:53:12:897NoneBinding service [Amplitude.Mercury.Terrain.ScreenSpaceLineRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.ScreenSpaceLineRenderer]

Amplitude.Mercury.Terrain.ScreenSpaceLineRenderer:Load()

00:53:12:956NoneBinding service [Amplitude.Mercury.Terrain.WorldLabelRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.WorldLabelRenderer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:12:979NoneBinding service [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer]

Amplitude.Mercury.Terrain.WorldSpaceLineRenderer:Load()

00:53:12:981NoneBinding service [Amplitude.Mercury.Terrain.TerritoryDataProvider] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.MercuryTerritoryDataProvider]

Amplitude.Mercury.Presentation.MercuryTerritoryDataProvider:Load()

00:53:13:019NoneBinding service [Amplitude.Mercury.Terrain.FrontiersRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.FrontiersRenderer]

Amplitude.Mercury.Terrain.FrontiersRenderer:Load()

00:53:13:068NoneBinding service [Amplitude.Mercury.Presentation.PresentationEntityFeedbackManager] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.PresentationEntityFeedbackManager]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:13:131NonePresentationCameraController (Amplitude.Mercury.Presentation.PresentationCameraController) starting.

Amplitude.Mercury.Presentation.PresentationCameraController+d__28:MoveNext()

00:53:13:131NonePresentationCameraSequenceController (Amplitude.Mercury.Presentation.PresentationCameraSequenceController) starting.

Amplitude.Mercury.Presentation.PresentationCameraSequenceController+d__22:MoveNext()

00:53:13:131NonePresentationCameraSequenceController (Amplitude.Mercury.Presentation.PresentationCameraSequenceController) started.

Amplitude.Mercury.Presentation.PresentationCameraSequenceController+d__22:MoveNext()

00:53:13:134NonePresentationTerrainController (Amplitude.Mercury.Presentation.PresentationTerrainController) starting.

Amplitude.Mercury.Presentation.PresentationTerrainController+d__6:MoveNext()

00:53:13:134NonePresentationTerrainController (Amplitude.Mercury.Presentation.PresentationTerrainController) started.

Amplitude.Mercury.Presentation.PresentationTerrainController+d__6:MoveNext()

00:53:13:135NonePresentationEntityMeshController (Amplitude.Mercury.Presentation.PresentationEntityMeshController) starting.

Amplitude.Mercury.Presentation.PresentationEntityMeshController+d__9:MoveNext()

00:53:13:178NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:178NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:178NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 69 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:179NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:180NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:180NoneFound 2 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:180NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:180NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:180NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:180NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:180NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:181NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:181NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:181NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:181NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:181NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:181NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 69 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 2 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:182NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:183NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:53:13:205NonelevelBuildDatatableElement HolySite doesn't reference a database

Amplitude.Mercury.Data.Presentation.AssetReferenceRepository:Load()

00:53:13:206NonelevelBuildDatatableElement DistrictAdditionalStatus.DistrictVisualAffinity_HolySite doesn't reference a database

Amplitude.Mercury.Data.Presentation.AssetReferenceRepository:Load()

00:53:13:206NonelevelBuildDatatableElement WorldLife_Religion2ReligiousPeople doesn't reference a database

Amplitude.Mercury.Data.Presentation.AssetReferenceRepository:Load()

00:53:13:326NonePresentationCursorController (Amplitude.Mercury.Presentation.PresentationCursorController) starting.

Amplitude.Mercury.Presentation.PresentationCursorController+d__93:MoveNext()

00:53:13:326NonePresentationCursorController (Amplitude.Mercury.Presentation.PresentationCursorController) started.

Amplitude.Mercury.Presentation.PresentationCursorController+d__93:MoveNext()

00:53:13:354NonePresentationFimsController (Amplitude.Mercury.Presentation.PresentationFimsController) starting.

Amplitude.Mercury.Presentation.PresentationFimsController+d__15:MoveNext()

00:53:13:354NonePresentationFimsController (Amplitude.Mercury.Presentation.PresentationFimsController) started.

Amplitude.Mercury.Presentation.PresentationFimsController+d__15:MoveNext()

00:53:13:354NonePresentationVisibilityController (Amplitude.Mercury.Presentation.PresentationVisibilityController) starting.

Amplitude.Mercury.Presentation.PresentationVisibilityController+d__53:MoveNext()

00:53:13:354NonePresentationVisibilityController (Amplitude.Mercury.Presentation.PresentationVisibilityController) started.

Amplitude.Mercury.Presentation.PresentationVisibilityController+d__53:MoveNext()

00:53:13:354NonePresentationWorldController (Amplitude.Mercury.Presentation.PresentationWorldController) starting.

Amplitude.Mercury.Presentation.PresentationWorldController+d__6:MoveNext()

00:53:13:365NonePresentationWorldController (Amplitude.Mercury.Presentation.PresentationWorldController) started.

Amplitude.Mercury.Presentation.PresentationWorldController+d__6:MoveNext()

00:53:13:415NonePresentationUIController (Amplitude.Mercury.Presentation.PresentationUIController) starting.

Amplitude.Mercury.Presentation.PresentationUIController+d__23:MoveNext()

00:53:13:415NonePresentationUIController (Amplitude.Mercury.Presentation.PresentationUIController) started.

Amplitude.Mercury.Presentation.PresentationUIController+d__23:MoveNext()

00:53:13:415NonePresentationFrontiersController (Amplitude.Mercury.Presentation.PresentationFrontiersController) starting.

Amplitude.Mercury.Presentation.PresentationFrontiersController+d__7:MoveNext()

00:53:13:416NonePresentationFrontiersController (Amplitude.Mercury.Presentation.PresentationFrontiersController) started.

Amplitude.Mercury.Presentation.PresentationFrontiersController+d__7:MoveNext()

00:53:13:416NonePresentationGridController (Amplitude.Mercury.Presentation.PresentationGridController) starting.

Amplitude.Mercury.Presentation.PresentationGridController+d__4:MoveNext()

00:53:13:416NonePresentationGridController (Amplitude.Mercury.Presentation.PresentationGridController) started.

Amplitude.Mercury.Presentation.PresentationGridController+d__4:MoveNext()

00:53:13:416NonePresentationPathfindRenderingController (Amplitude.Mercury.Presentation.PresentationPathfindRenderingController) starting.

Amplitude.Mercury.Presentation.PresentationPathfindRenderingController+d__40:MoveNext()

00:53:13:509NonePresentationPathfindRenderingController (Amplitude.Mercury.Presentation.PresentationPathfindRenderingController) started.

Amplitude.Mercury.Presentation.PresentationPathfindRenderingController+d__40:MoveNext()

00:53:13:509NonePresentationPathfindRenderingController (Amplitude.Mercury.Presentation.PresentationPathfindingController) starting.

Amplitude.Mercury.Presentation.PresentationPathfindingController+d__4:MoveNext()

00:53:13:509NonePresentationPathfindRenderingController (Amplitude.Mercury.Presentation.PresentationPathfindingController) started.

Amplitude.Mercury.Presentation.PresentationPathfindingController+d__4:MoveNext()

00:53:13:509NonePresentationCoroutineController (Amplitude.Mercury.Presentation.PresentationCoroutineController) starting.

Amplitude.Mercury.Presentation.PresentationCoroutineController+d__32:MoveNext()

00:53:13:509NonePresentationCoroutineController (Amplitude.Mercury.Presentation.PresentationCoroutineController) started.

Amplitude.Mercury.Presentation.PresentationCoroutineController+d__32:MoveNext()

00:53:13:510NonePresentationUnitChoreographyController (Amplitude.Mercury.Presentation.PresentationChoreographyController) starting.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__283:MoveNext()

00:53:13:510NonePresentationUnitChoreographyController (Amplitude.Mercury.Presentation.PresentationChoreographyController) started.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__283:MoveNext()

00:53:32:098NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Coroutine:Run()

00:53:32:104NonePresentationBattleController (Amplitude.Mercury.Presentation.PresentationBattleController) starting.

Amplitude.Mercury.Presentation.PresentationBattleController+d__25:MoveNext()

00:53:32:104NonePresentationBattleController (Amplitude.Mercury.Presentation.PresentationBattleController) started.

Amplitude.Mercury.Presentation.PresentationBattleController+d__25:MoveNext()

00:53:32:108NonePresentationAirPatrolController (Amplitude.Mercury.Presentation.PresentationAirPatrolController) starting.

Amplitude.Mercury.Presentation.PresentationAirPatrolController+d__1:MoveNext()

00:53:32:108NonePresentationAirPatrolController (Amplitude.Mercury.Presentation.PresentationAirPatrolController) started.

Amplitude.Mercury.Presentation.PresentationAirPatrolController+d__1:MoveNext()

00:53:32:112NonePresentationAirStrikeController (Amplitude.Mercury.Presentation.PresentationAirStrikeController) starting.

Amplitude.Mercury.Presentation.PresentationAirStrikeController+d__9:MoveNext()

00:53:32:113NonePresentationAirStrikeController (Amplitude.Mercury.Presentation.PresentationAirStrikeController) started.

Amplitude.Mercury.Presentation.PresentationAirStrikeController+d__9:MoveNext()

00:53:32:113NonePresentationCheatsController (Amplitude.Mercury.Presentation.PresentationCheatsController) starting.

Amplitude.Mercury.Presentation.PresentationCheatsController+d__4:MoveNext()

00:53:32:113NonePresentationCheatsController (Amplitude.Mercury.Presentation.PresentationCheatsController) started.

Amplitude.Mercury.Presentation.PresentationCheatsController+d__4:MoveNext()

00:53:32:121NonePresentationAIController (Amplitude.Mercury.Presentation.PresentationAIController) starting.

Amplitude.Mercury.Presentation.PresentationAIController+d__7:MoveNext()

00:53:32:122NonePresentationAvatarController (Amplitude.Mercury.Presentation.PresentationAvatarController) starting.

Amplitude.Mercury.Presentation.PresentationAvatarController+d__52:MoveNext()

00:53:32:786NonePresentationAvatarController (Amplitude.Mercury.Presentation.PresentationAvatarController) started.

Amplitude.Mercury.Presentation.PresentationAvatarController+d__52:MoveNext()

00:53:32:792NonePresentationTradeRoadController (Amplitude.Mercury.Presentation.PresentationTradeRoadController) starting.

Amplitude.Mercury.Presentation.PresentationTradeRoadController+d__14:MoveNext()

00:53:32:800NonePresentationTradeRoadController (Amplitude.Mercury.Presentation.PresentationTradeRoadController) started.

Amplitude.Mercury.Presentation.PresentationTradeRoadController+d__14:MoveNext()

00:53:32:800NonePresentationLandmarkController (Amplitude.Mercury.Presentation.PresentationLandmarkController) starting.

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__5:MoveNext()

00:53:32:800NonePresentationLandmarkController (Amplitude.Mercury.Presentation.PresentationLandmarkController) started.

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__5:MoveNext()

00:53:32:800NonePresentationTerritoryDebugController (Amplitude.Mercury.Presentation.PresentationTerritoryDebugController) starting.

Amplitude.Mercury.Presentation.PresentationTerritoryDebugController+d__1:MoveNext()

00:53:32:800NonePresentationTerritoryDebugController (Amplitude.Mercury.Presentation.PresentationTerritoryDebugController) started.

Amplitude.Mercury.Presentation.PresentationTerritoryDebugController+d__1:MoveNext()

00:53:32:801NonePresentationTerritoryController (Amplitude.Mercury.Presentation.PresentationTerritoryController) starting.

Amplitude.Mercury.Presentation.PresentationTerritoryController+d__21:MoveNext()

00:53:32:801NonePresentationTerritoryController (Amplitude.Mercury.Presentation.PresentationTerritoryController) started.

Amplitude.Mercury.Presentation.PresentationTerritoryController+d__21:MoveNext()

00:53:32:801NonePresentationBattlePreviewController (Amplitude.Mercury.Presentation.PresentationBattlePreviewController) starting.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController+d__11:MoveNext()

00:53:32:801NonePresentationBattlePreviewController (Amplitude.Mercury.Presentation.PresentationBattlePreviewController) started.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController+d__11:MoveNext()

00:53:32:801NonePresentationNuclearFocusController (Amplitude.Mercury.Presentation.PresentationNuclearFocusController) starting.

Amplitude.Mercury.Presentation.PresentationNuclearFocusController+d__1:MoveNext()

00:53:32:801NonePresentationNuclearFocusController (Amplitude.Mercury.Presentation.PresentationNuclearFocusController) started.

Amplitude.Mercury.Presentation.PresentationNuclearFocusController+d__1:MoveNext()

00:53:32:801NonePresentationStartupController (Amplitude.Mercury.Presentation.PresentationStartupController) starting.

Amplitude.Mercury.Presentation.PresentationStartupController+d__1:MoveNext()

00:53:32:801NonePresentationStartupController (Amplitude.Mercury.Presentation.PresentationStartupController) started.

Amplitude.Mercury.Presentation.PresentationStartupController+d__1:MoveNext()

00:53:32:801NonePresentationEditorController (Amplitude.Mercury.Presentation.PresentationEditorController) starting.

Amplitude.Mercury.Presentation.PresentationTerritoryDebugController+d__1:MoveNext()

00:53:32:801NonePresentationEditorController (Amplitude.Mercury.Presentation.PresentationEditorController) started.

Amplitude.Mercury.Presentation.PresentationTerritoryDebugController+d__1:MoveNext()

00:53:32:802NonePresentationTutorialController (Amplitude.Mercury.Presentation.PresentationTutorialController) starting.

Amplitude.Mercury.Presentation.PresentationTutorialController+d__76:MoveNext()

00:53:32:870NonePresentationTutorialController (Amplitude.Mercury.Presentation.PresentationTutorialController) started.

Amplitude.Mercury.Presentation.PresentationTutorialController+d__76:MoveNext()

00:53:32:871NonePresentationPawnColorController (Amplitude.Mercury.Presentation.PresentationPawnColorController) starting.

Amplitude.Mercury.Presentation.PresentationPawnColorController+d__6:MoveNext()

00:53:32:871NonePresentationPawnColorController (Amplitude.Mercury.Presentation.PresentationPawnColorController) started.

Amplitude.Mercury.Presentation.PresentationPawnColorController+d__6:MoveNext()

00:53:32:871Nonenarrator started

Amplitude.Coroutine:Run()

00:53:32:871NonePresentationTileFeedbackController (Amplitude.Mercury.Presentation.PresentationTileFeedbackController) starting.

Amplitude.Mercury.Presentation.PresentationTileFeedbackController+d__29:MoveNext()

00:53:32:871NonePresentationTileFeedbackController (Amplitude.Mercury.Presentation.PresentationTileFeedbackController) started.

Amplitude.Mercury.Presentation.PresentationTileFeedbackController+d__29:MoveNext()

00:53:32:871NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

00:53:32:871NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Coroutine:Run()

00:53:32:871NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

00:53:32:871NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

00:53:32:871NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Coroutine:Run()

00:53:32:871NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Coroutine:Run()

00:53:33:254NoneMissing Animation (Run2) in shape (ElephantShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (ElephantShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (ElephantShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (ElephantShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (ElephantShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (ElephantShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (SheepShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (SheepShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (SheepShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (SheepShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (SheepShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (SheepShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (GoatShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (GoatShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (GoatShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Death) in shape (GoatShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (GoatShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (GoatShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (GoatShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Death) in shape (GoatShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (HorseShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (HorseShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (HorseShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Death) in shape (HorseShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (BuffaloShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (BuffaloShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (BuffaloShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Death) in shape (BuffaloShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (WolfShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (WolfShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (WolfShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:254NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (HorseShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (HorseShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (HorseShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (HorseShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (AntelopeShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (AntelopeShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (AntelopeShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (AntelopeShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (GnuShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (GnuShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (GnuShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (GnuShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (AntelopeShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (AntelopeShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (AntelopeShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (AntelopeShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (CamelShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (CamelShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (CamelShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (CamelShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (CamelShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (CamelShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (CamelShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (CamelShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (CattleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (CattleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (CattleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (CattleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (CattleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (CattleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (CattleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Death) in shape (CattleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:255NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (HogShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (HogShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (HogShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (HogShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (HogShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (HogShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (WolfShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (WolfShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (WolfShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle) in shape (Human_02Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle2) in shape (Human_02Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_02Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_02Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_02Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle) in shape (Human_02Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle2) in shape (Human_02Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_02Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_02Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_02Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle) in shape (Human_03Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle2) in shape (Human_03Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_03Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_03Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_03Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle) in shape (Human_03Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Idle2) in shape (Human_03Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_03Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_03Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_03Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:256NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:33:540NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

00:53:33:540None Failed RenderContextAccess < IPickableZone >(Default)

AbstractMercuryCameraMover:ResolveDependencies()

00:53:33:540NoneBinding service [IPickableZone] with context [Default] with an instance of type [UnityPickableZone]

UnityPickableZone:Load()

00:53:34:369NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

00:53:34:369NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Temperate_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:369NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Temperate_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Temperate_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Temperate_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Temperate_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Temperate_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Temperate_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_DryGrass_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Savanna_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_DryGrass_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_DryGrass_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:370NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_DryGrass_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_DryGrass_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Desert_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tundra_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tropical_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tropical_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tropical_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tropical_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tropical_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tropical_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Tropical_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Mediterranean_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Mediterranean_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Mediterranean_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Mediterranean_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Mediterranean_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Mediterranean_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Mediterranean_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:371NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Taiga_Sterile_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Grassland_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Grassland_Prairie_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Grassland_RockyForest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Grassland_WoodLand_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Grassland_Forest_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Grassland_StoneField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Env_Grassland_RockyField_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier01_Oasis_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier02_DimensionStones_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier03_HydrothermalVents_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier04_Waterfall_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier05_BlackSoil_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier06_VolcanoEarth_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier07_Geysers_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier08_CoralReef_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier09_HotSprings_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier10_DomesticableAnimals_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier11_HugeTrees_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier12_Marsh_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier13_TerraRossa_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier14_Crater_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier15_BerryBushes_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier16_Clay_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:372NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier17_Cave_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:373NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier18_Source_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:373NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier19_Algaes) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:373NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier20_Reefs) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:373NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier21_Glaciers) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:396None Can't resolve dependencies of 01_TurbulentWaves_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:396None Can't resolve dependencies of 01_Storm_E

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:396None Can't resolve dependencies of 01_SwirlingWater_E

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:396None Can't resolve dependencies of LBFx

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:396NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier22_TurbulentWaters) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:396NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier23_SeaIce) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:396NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_NaturalModifier24_Fog) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:396NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Horses_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Copper_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Iron_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Coal_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Salpeter_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Oil_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Aluminium_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceStrategic_Uranium_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Salt_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Sage_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Coffee_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Tea_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Safran_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Dye_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Ebony_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Marble_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Obsidian_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Silk_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Incense_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Porcelain_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Pearls_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Gold_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Gemstone_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Ambergris) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Papyrus_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Lead_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Mercury_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (POI_ResourceLuxury_Silver_01) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397None Can't resolve dependencies of LvlBuild_FogMountain_00_Proba

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LvlBuild_FogMountain_00) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:397None Can't resolve dependencies of LvlBuild_FogPlain_00_Proba

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LvlBuild_FogPlain_00) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397None Can't resolve dependencies of 04_WindHotLittle_E

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_WindHotLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:397NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_WindHotLittle_Matching) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:398NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (00_SnowLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (01_PollenLittle_AR) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:399None Can't resolve dependencies of LineOfSightElementElevationAdaptation

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeFull) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NE_NW_W_SW) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NW_W_SW) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NE_NW_W) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NE_W_SW) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NE_NW) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NW_SW) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NW_W) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_W_SW) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NE) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_NW) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE_W) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LineOfSightHexagonEdgeE) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:399NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:400NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:401NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:402NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:403NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:404NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:405NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:406NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (RiverMatchingRoadLevelBuildSelector) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:407NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:408NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:409NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:410NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:411NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:412NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:413NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:414NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:415NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_RiverRoads) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (RiverFlipMatchingRoadLevelBuildSelector) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:416NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (_Flat180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (_Flat120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:417NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (_Flat60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (_Flat180) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (_Flat120) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWRoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NWTrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SERoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SETrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWRoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (SWTrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WRoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (WTrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:418NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ERoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (ETrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NERoad_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NETrail_60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (_Flat60) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs1vs2_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs1vs2_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs1vs2) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs1vs2_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs1vs2_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs1vs2) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_LevelBuildMatching_1vs1vs2_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_06_1vs1vs2) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs1vs3_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs1vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs1vs3_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs1vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_LevelBuildMatching_1vs1vs3_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_07_1vs1vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs2vs3_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs2vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs2vs3_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs2vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_LevelBuildMatching_1vs2vs3_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_08_1vs2vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs5_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs5_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs5) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs5_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs5_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs5) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_LevelBuildMatching_1vs5_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_05_1vs5) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs4_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesBeach_1vs4_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs4) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs4_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_1vs4_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs4) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:419None Can't resolve dependencies of VFX_LevelBuildMatching_1vs4_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:419NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_04_1vs4) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_WavesBeach_1vs3_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesBeach_1vs3_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_1vs3_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_1vs3_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_LevelBuildMatching_1vs3_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_03_1vs3) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_WavesBeach_1vs2_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesBeach_1vs2_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs2) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_1vs2_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_1vs2_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs2) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_LevelBuildMatching_1vs2_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_02_1vs2) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_WavesBeach_1vs1_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesBeach_1vs1_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesBeach_1vs1) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_1vs1_a

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_1vs1_b

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_WavesCliff_Splash_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_WavesCliff_1vs1) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_LevelBuildMatching_1vs1_Cliff_Beach

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (VFX_LevelBuild_Wave_01_1vs1) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of LvlBuild_Fx_Fog_TerraIncognita_00_Proba

Amplitude.Mercury.Terrain.Fx.FxEvolverMaterialLevelBuildFxEmitter:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (LvlBuild_Fx_Fog_TerraIncognita_00) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:420None Can't resolve dependencies of VFX_MountainSnow_01_00_Emitter

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_MountainSnow_01_03_Emitter

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420None Can't resolve dependencies of VFX_MountainSnow_01_05_Emitter

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:420NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (MountainSnowHexagonSculptingSelector) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:421NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (MountainHexagonSculptingSelector) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.SelectorTerrainMatchingEditor:.cctor()

00:53:34:421NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (RiverMatchingLevelBuildSelector) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:421NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (RiverFlipMatchingLevelBuildSelector) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:421NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (Rivers_LBEmitter) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_AcidWaves_Timer_01

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_WhiteWaves_Timer_01

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_Foam_Timer_01

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_AcidWaves_Timer_02

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_WhiteWaves_Timer_02

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_Foam_Timer_02

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_AcidWaves_Timer_03

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_WhiteWaves_Timer_03

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of VFX_Danakildesert_Foam_Timer_03

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of 01_Low_WindsBlowingSnow_E 1

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of 01_PowderSnow_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of Ash_Emitter

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of Heart_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of SmokeHeart_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of BigSmoke_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of SmokeTiny_Timer

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421None Can't resolve dependencies of MOW_Fire_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:421NoneIn (Amplitude.Mercury.Terrain.Fx.LevelBuildMatch) emitter (NaturalWonderLevelBuildSelector) ResolveDependenciesFailed

Amplitude.Mercury.Terrain.Fx.LevelBuildMatchSettings:.ctor()

00:53:34:421None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [Ok]groundMaterialBufferProviderOk [Ok]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]

Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()

00:53:34:425NoneBinding service [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS]

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

00:53:34:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

00:53:34:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

00:53:34:473None Can't resolve dependencies of 01_MainLine_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:473None Can't resolve dependencies of 01_Line_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:473None Can't resolve dependencies of 01_Blast_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:473None Can't resolve dependencies of 01_Flare_E

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:473None Can't resolve dependencies of 01_Dust

Amplitude.Mercury.Fx.HgFx.FxEvolverMaterialMultiplier:ResolveDependencies(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:473None Can't resolve dependencies of 00_Bows_M

Amplitude.Mercury.Data.World.ProjectileAsset:DependenciesResolved(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:473None Can't resolve dependencies of 00_BowsProjectile_D

Amplitude.Mercury.Data.World.ProjectileAsset:DependenciesResolved(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:34:473NonePresentationCameraController (Amplitude.Mercury.Presentation.PresentationCameraController) started.

Amplitude.Mercury.Presentation.PresentationCameraController+d__28:MoveNext()

00:53:34:938NonePresentationEntityFactoryController (Amplitude.Mercury.Presentation.PresentationEntityFactoryController) starting.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__23:MoveNext()

00:53:34:950NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:34:950NonePresentationAIController (Amplitude.Mercury.Presentation.PresentationAIController) started.

Amplitude.Mercury.Presentation.PresentationAIController+d__7:MoveNext()

00:53:34:950NonePresentationNarratorController (Amplitude.Mercury.Presentation.PresentationNarratorController) starting.

Amplitude.Mercury.Presentation.PresentationNarratorController+d__13:MoveNext()

00:53:34:950NonePresentationNarratorController (Amplitude.Mercury.Presentation.PresentationNarratorController) started.

Amplitude.Mercury.Presentation.PresentationNarratorController+d__13:MoveNext()

00:53:34:950NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

00:53:34:950NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

00:53:34:950NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

00:53:34:951NoneBinding service [Amplitude.Mercury.Terrain.ICameraZoomRatioProvider] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.PresentationCameraMover]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:53:35:106NoneMissing Animation (Run2) in shape (ElephantShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Walk2) in shape (ElephantShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Jog2) in shape (ElephantShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Run2) in shape (ElephantShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Walk2) in shape (ElephantShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Jog2) in shape (ElephantShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Run2) in shape (SheepShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Walk2) in shape (SheepShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Jog2) in shape (SheepShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Run2) in shape (SheepShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Walk2) in shape (SheepShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Jog2) in shape (SheepShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Run2) in shape (GoatShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Walk2) in shape (GoatShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Jog2) in shape (GoatShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Death) in shape (GoatShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Run2) in shape (GoatShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Walk2) in shape (GoatShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Jog2) in shape (GoatShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:106NoneMissing Animation (Death) in shape (GoatShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Run2) in shape (HorseShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Walk2) in shape (HorseShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Jog2) in shape (HorseShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Death) in shape (HorseShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Run2) in shape (BuffaloShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Walk2) in shape (BuffaloShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Jog2) in shape (BuffaloShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Death) in shape (BuffaloShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Run2) in shape (WolfShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Walk2) in shape (WolfShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Jog2) in shape (WolfShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:107NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Run2) in shape (HorseShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Walk2) in shape (HorseShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Jog2) in shape (HorseShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Death) in shape (HorseShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Run2) in shape (AntelopeShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Walk2) in shape (AntelopeShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Jog2) in shape (AntelopeShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Death) in shape (AntelopeShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Run2) in shape (GnuShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Walk2) in shape (GnuShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Jog2) in shape (GnuShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Death) in shape (GnuShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Run2) in shape (AntelopeShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Walk2) in shape (AntelopeShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Jog2) in shape (AntelopeShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Death) in shape (AntelopeShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Run2) in shape (CamelShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Walk2) in shape (CamelShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Jog2) in shape (CamelShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Death) in shape (CamelShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Run2) in shape (CamelShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Walk2) in shape (CamelShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:108NoneMissing Animation (Jog2) in shape (CamelShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Death) in shape (CamelShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Run2) in shape (CattleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Walk2) in shape (CattleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Jog2) in shape (CattleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Death) in shape (CattleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Run2) in shape (CattleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Walk2) in shape (CattleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Jog2) in shape (CattleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Death) in shape (CattleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Run2) in shape (LionShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Walk2) in shape (LionShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Jog2) in shape (LionShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:109NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Run2) in shape (HogShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Walk2) in shape (HogShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Jog2) in shape (HogShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Run2) in shape (HogShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Walk2) in shape (HogShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Jog2) in shape (HogShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Run2) in shape (WolfShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Walk2) in shape (WolfShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Jog2) in shape (WolfShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle) in shape (Human_02Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle2) in shape (Human_02Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Run2) in shape (Human_02Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Walk2) in shape (Human_02Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Jog2) in shape (Human_02Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle) in shape (Human_02Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle2) in shape (Human_02Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Run2) in shape (Human_02Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Walk2) in shape (Human_02Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Jog2) in shape (Human_02Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle) in shape (Human_03Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Idle2) in shape (Human_03Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Run2) in shape (Human_03Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Walk2) in shape (Human_03Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:110NoneMissing Animation (Jog2) in shape (Human_03Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Idle) in shape (Human_03Shape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Idle2) in shape (Human_03Shape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (Human_03Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (Human_03Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (Human_03Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (BearShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (BearShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (BearShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Run2) in shape (DeerShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Walk2) in shape (DeerShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Jog2) in shape (DeerShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:111NoneMissing Animation (Death) in shape (DeerShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Run2) in shape (DeerShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Walk2) in shape (DeerShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Jog2) in shape (DeerShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Death) in shape (DeerShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Run2) in shape (DeerShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Walk2) in shape (DeerShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Jog2) in shape (DeerShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Death) in shape (DeerShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle) in shape (BirdShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle2) in shape (BirdShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Death) in shape (BirdShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle2) in shape (EagleShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Run2) in shape (EagleShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Walk2) in shape (EagleShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Jog2) in shape (EagleShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Death) in shape (EagleShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle) in shape (DolphinShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle2) in shape (DolphinShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Walk2) in shape (DolphinShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Jog2) in shape (DolphinShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Death) in shape (DolphinShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle) in shape (FishShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Idle2) in shape (FishShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:112NoneMissing Animation (Run2) in shape (FishShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Walk2) in shape (FishShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Jog) in shape (FishShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Jog2) in shape (FishShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Death) in shape (FishShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Idle) in shape (SharkShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Idle2) in shape (SharkShape) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Run) in shape (SharkShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Run2) in shape (SharkShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Walk) in shape (SharkShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Walk2) in shape (SharkShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Jog) in shape (SharkShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:113NoneMissing Animation (Jog2) in shape (SharkShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Death) in shape (SharkShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Run2) in shape (LlamaShape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Walk2) in shape (LlamaShape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Jog2) in shape (LlamaShape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Death) in shape (LlamaShape)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Run2) in shape (Human_01Shape) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Walk2) in shape (Human_01Shape) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Jog2) in shape (Human_01Shape) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Idle) in shape (TrainDriverShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Idle2) in shape (TrainDriverShape_Era5_02) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Run) in shape (TrainDriverShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Run2) in shape (TrainDriverShape_Era5_02) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Walk) in shape (TrainDriverShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Walk2) in shape (TrainDriverShape_Era5_02) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Jog) in shape (TrainDriverShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Jog2) in shape (TrainDriverShape_Era5_02) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Death) in shape (TrainDriverShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Idle) in shape (TrainWagonShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Idle2) in shape (TrainWagonShape_Era5_02) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Run) in shape (TrainWagonShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Run2) in shape (TrainWagonShape_Era5_02) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Walk) in shape (TrainWagonShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Walk2) in shape (TrainWagonShape_Era5_02) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:114NoneMissing Animation (Jog) in shape (TrainWagonShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Jog2) in shape (TrainWagonShape_Era5_02) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Death) in shape (TrainWagonShape_Era5_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Idle) in shape (TrainDriverShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Idle2) in shape (TrainDriverShape_Era5_01) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Run) in shape (TrainDriverShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Run2) in shape (TrainDriverShape_Era5_01) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Walk) in shape (TrainDriverShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Walk2) in shape (TrainDriverShape_Era5_01) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Jog) in shape (TrainDriverShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Jog2) in shape (TrainDriverShape_Era5_01) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Death) in shape (TrainDriverShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Idle) in shape (TrainWagonShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Idle2) in shape (TrainWagonShape_Era5_01) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Run) in shape (TrainWagonShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Run2) in shape (TrainWagonShape_Era5_01) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Walk) in shape (TrainWagonShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Walk2) in shape (TrainWagonShape_Era5_01) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Jog) in shape (TrainWagonShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Jog2) in shape (TrainWagonShape_Era5_01) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Death) in shape (TrainWagonShape_Era5_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Idle) in shape (TrainDriverShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Idle2) in shape (TrainDriverShape_Era6_01) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Run) in shape (TrainDriverShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Run2) in shape (TrainDriverShape_Era6_01) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:115NoneMissing Animation (Walk) in shape (TrainDriverShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Walk2) in shape (TrainDriverShape_Era6_01) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog) in shape (TrainDriverShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog2) in shape (TrainDriverShape_Era6_01) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Death) in shape (TrainDriverShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Idle) in shape (TrainWagonShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Idle2) in shape (TrainWagonShape_Era6_01) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Run) in shape (TrainWagonShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Run2) in shape (TrainWagonShape_Era6_01) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Walk) in shape (TrainWagonShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Walk2) in shape (TrainWagonShape_Era6_01) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog) in shape (TrainWagonShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog2) in shape (TrainWagonShape_Era6_01) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Death) in shape (TrainWagonShape_Era6_01)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Idle) in shape (TrainDriverShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Idle2) in shape (TrainDriverShape_Era6_02) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Run) in shape (TrainDriverShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Run2) in shape (TrainDriverShape_Era6_02) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Walk) in shape (TrainDriverShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Walk2) in shape (TrainDriverShape_Era6_02) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog) in shape (TrainDriverShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog2) in shape (TrainDriverShape_Era6_02) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Death) in shape (TrainDriverShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Idle) in shape (TrainWagonShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Idle2) in shape (TrainWagonShape_Era6_02) and alternative animation missing too (Idle)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Run) in shape (TrainWagonShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Run2) in shape (TrainWagonShape_Era6_02) and alternative animation missing too (Run)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Walk) in shape (TrainWagonShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Walk2) in shape (TrainWagonShape_Era6_02) and alternative animation missing too (Walk)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog) in shape (TrainWagonShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Jog2) in shape (TrainWagonShape_Era6_02) and alternative animation missing too (Jog)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:35:116NoneMissing Animation (Death) in shape (TrainWagonShape_Era6_02)

Amplitude.Mercury.Terrain.WorldLife.RaytracableShape+ShapePose:.ctor(System.Reflection.MonoParameterInfo)

00:53:37:132NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:37:132NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

00:53:37:132NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

00:53:37:133NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

00:53:37:483NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:37:604NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:37:604NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:37:605NoneExtracting MeshContent VFX_Ring_002

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:37:605NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:37:605NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:37:605NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:44:738NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:44:738NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

00:53:44:738NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

00:53:44:738NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

00:53:44:789NonePreload of PresentationEntityMeshController.MecanimEventDataCollection took 7177 ms

Amplitude.Coroutine:Run()

00:53:44:799NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:44:890NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:44:890NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:44:898NonePreload of PresentationEntityMeshController.DoPreloadProjectiles took 109 ms

Amplitude.Coroutine:Run()

00:53:44:908NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:45:002NonePreload of PresentationEntityMeshController.DoPreloadProjectiles took 104 ms

Amplitude.Coroutine:Run()

00:53:45:002NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:45:010NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:45:010NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:45:015NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

00:53:45:026NonePreload of Amplitude.Mercury.Presentation.PresentationEntityMeshController took 7414 ms

Amplitude.Coroutine:Run()

00:53:45:026NonePresentationEntityMeshController (Amplitude.Mercury.Presentation.PresentationEntityMeshController) started.

Amplitude.Mercury.Presentation.PresentationEntityMeshController+d__9:MoveNext()

00:53:45:026NonePresentationEntityFactoryController (Amplitude.Mercury.Presentation.PresentationEntityFactoryController) started.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__23:MoveNext()

00:53:57:062NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 43982 ms

Amplitude.Coroutine:Run()

00:53:57:063UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__27:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__27:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__52:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:57:168NonePresentation has been started.

Amplitude.Coroutine:Run()

00:53:57:183NonePresentation has been presented.

Amplitude.Coroutine:Run()

00:53:57:575NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,4227 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:53:57:576NoneGenerating 29 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,7964 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:53:58:063NoneGenerating 17 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 1,0851 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:53:58:349UI Steam[UI] No Technology to display in TechnologyScreen at all?

Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()
Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__27:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:58:706UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0,6 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__27:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__27:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:53:59:049NoneGenerating 21 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,8129 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:53:59:051NoneGenerating 61 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 2,5793 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:53:59:130NoneGenerating 12 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,4489 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:17:116NoneGenerating 3 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,996 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:18:152NoneGenerating 20 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,8317 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:18:154NoneGenerating 42 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 2,094 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:54:18:842NoneGenerating 4 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,2306 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:22:057NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,6378 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:22:057NoneGenerating 3 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,1675 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:54:22:688NoneGenerating 8 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,4929 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:22:688NoneGenerating 4 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,2351 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:54:38:842NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,1453 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:42:556NonePresentationBattleStatus DeploymentAcknowledge is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:54:42:673UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:677UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:678UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:679UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:680UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:680UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:689UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:PlaceChildAtCursor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:689UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:PlaceChildAtCursor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ActionItem:UpdateVisibility(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:RefreshBattleContenderActionButton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BattleUnitCursor_SelectedBattleUnitChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()
Amplitude.Mercury.Presentation.PresentationBattleUnit:SetBattleUnitInfo(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:692UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:SetActionsPosition()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:PlaceChildAtCursor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:703UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:SetActionsPosition()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:PlaceChildAtCursor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:54:42:715NoneGenerating 7 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,2983 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:54:45:252NoneMovementAnimationStateMachine Start with 12 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:54:45:253NoneMovementAnimationStateMachine ComputeSegmentInfos with 12 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:54:45:260NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,0793 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:54:49:867NoneGenerating 28 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 1,8171 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:54:50:588NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,1627 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:54:51:527NoneMovementAnimationStateMachine Start with 51 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:54:51:527NoneMovementAnimationStateMachine ComputeSegmentInfos with 51 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:54:52:305UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:54:52:305UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:54:52:305UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:54:59:132NoneMovementAnimationStateMachine Start with 9 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:54:59:132NoneMovementAnimationStateMachine ComputeSegmentInfos with 9 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:00:655NoneGenerating 3 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,1462 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:55:02:234NoneMovementAnimationStateMachine Start with 51 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:02:234NoneMovementAnimationStateMachine ComputeSegmentInfos with 51 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:02:535UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:55:02:535UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:55:02:535UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:55:10:216UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnBattleUnitFightEnded(System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattleUnit:DoOnFightEnded(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnFightSequenceCompleted(System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyActionContainer:UpdateActions()
Amplitude.Mercury.Presentation.PresentationChoreographyController:UpdateActionContainers()
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:55:10:216UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnBattleUnitFightEnded(System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattleUnit:DoOnFightEnded(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnFightSequenceCompleted(System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyActionContainer:UpdateActions()
Amplitude.Mercury.Presentation.PresentationChoreographyController:UpdateActionContainers()
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:55:10:216UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnBattleUnitFightEnded(System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattleUnit:DoOnFightEnded(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnFightSequenceCompleted(System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationChoreographyActionContainer:UpdateActions()
Amplitude.Mercury.Presentation.PresentationChoreographyController:UpdateActionContainers()
Amplitude.Mercury.Presentation.PresentationChoreographyController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

00:55:10:218NoneMovementAnimationStateMachine Start with 12 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:10:218NoneMovementAnimationStateMachine ComputeSegmentInfos with 12 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:10:225NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,1104 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:55:10:235NoneMovementAnimationStateMachine ComputeSegmentInfos with 62 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:ApplyPathModification(System.Reflection.MonoParameterInfo)

00:55:19:567NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 0,1492 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:55:24:479NoneMovementAnimationStateMachine Start with 12 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:24:479NoneMovementAnimationStateMachine ComputeSegmentInfos with 12 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:28:831NoneGenerating 3 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,1318 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:55:28:895NoneMovementAnimationStateMachine Start with 15 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:28:895NoneMovementAnimationStateMachine ComputeSegmentInfos with 15 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:38:242NoneMovementAnimationStateMachine Start with 18 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:38:243NoneMovementAnimationStateMachine ComputeSegmentInfos with 18 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:55:50:493NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,0833 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:56:02:190NoneMovementAnimationStateMachine Start with 51 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:02:190NoneMovementAnimationStateMachine ComputeSegmentInfos with 51 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:02:506UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:02:506UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:02:506UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:09:888NoneMovementAnimationStateMachine Start with 24 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:09:888NoneMovementAnimationStateMachine ComputeSegmentInfos with 24 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:13:769NoneMovementAnimationStateMachine Start with 15 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:13:769NoneMovementAnimationStateMachine ComputeSegmentInfos with 15 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:17:485NoneMovementAnimationStateMachine Start with 15 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:17:485NoneMovementAnimationStateMachine ComputeSegmentInfos with 15 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:26:617NoneMovementAnimationStateMachine Start with 9 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:26:617NoneMovementAnimationStateMachine ComputeSegmentInfos with 9 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:34:170NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,1441 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:56:39:198NoneMovementAnimationStateMachine Start with 12 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:39:198NoneMovementAnimationStateMachine ComputeSegmentInfos with 12 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:39:815NoneMovementAnimationStateMachine ComputeSegmentInfos with 62 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:ApplyPathModification(System.Reflection.MonoParameterInfo)

00:56:39:932UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:39:932UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:39:933UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:48:382NoneMovementAnimationStateMachine Start with 12 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:48:382NoneMovementAnimationStateMachine ComputeSegmentInfos with 12 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:54:446UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:54:446UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:54:446UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:56:145NoneMovementAnimationStateMachine Start with 12 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:56:145NoneMovementAnimationStateMachine ComputeSegmentInfos with 12 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:56:56:151UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:56:152UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:56:152UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:56:56:710NoneMovementAnimationStateMachine ComputeSegmentInfos with 62 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:ApplyPathModification(System.Reflection.MonoParameterInfo)

00:56:58:566NoneTrying to refresh a BattleUnitPin without PresentationBattleUnit.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

00:57:04:542NoneMovementAnimationStateMachine Start with 12 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:57:04:542NoneMovementAnimationStateMachine ComputeSegmentInfos with 12 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:57:12:444NoneGenerating 1 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,076 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:57:59:999NoneMovementAnimationStateMachine Start with 15 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:57:59:999NoneMovementAnimationStateMachine ComputeSegmentInfos with 15 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:00:008UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:00:009UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:00:009UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:00:036NoneMovementAnimationStateMachine ComputeSegmentInfos with 65 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:ApplyPathModification(System.Reflection.MonoParameterInfo)

00:58:04:533NoneTrying to refresh a BattleUnitPin without PresentationBattleUnit.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

00:58:04:583NoneMovementAnimationStateMachine Start with 15 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:04:583NoneMovementAnimationStateMachine ComputeSegmentInfos with 15 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:09:050NoneMovementAnimationStateMachine Start with 51 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:09:050NoneMovementAnimationStateMachine ComputeSegmentInfos with 51 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:16:515UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:16:515UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:16:515UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen_HeaderAndActionsPanel:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleArmyScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:24:860NoneMovementAnimationStateMachine Start with 15 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:24:860NoneMovementAnimationStateMachine ComputeSegmentInfos with 15 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:30:128NoneMovementAnimationStateMachine Start with 51 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:30:128NoneMovementAnimationStateMachine ComputeSegmentInfos with 51 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:30:427UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:30:427UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:30:427UI Steam[UI] The horizontal UITable1D /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table has its child /WindowsRoot/InGameSelection/BattleArmyScreen/Actions/EndRoundButton/Table/Icon anchored horizontally

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIShowable:UpdateVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnHideProcessFinished(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:ShowAnimator_InProgressChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:UpdateAnimation()
Amplitude.UI.Animations.Scene.UIAnimatorManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:58:37:999NoneBattle 247 has been won by the attacker.

Amplitude.Mercury.Simulation.Battle:Begin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:38:106NoneBattle Result is Extermination for Attacker

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:58:38:107NonePresentationBattleStatus ResultAcknowledge is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:38:108NoneMovementAnimationStateMachine Start with 18 points

Amplitude.Mercury.Presentation.PresentationPawn:DoMoveAlongPoints(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:38:108NoneMovementAnimationStateMachine ComputeSegmentInfos with 18 points

Amplitude.Mercury.Presentation.MovementAnimationStateMachine:InitializeMovement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:42:352NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:352NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:42:353NoneAsk for execution mode change from 'Full' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:46:316NoneGenerating 30 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 1,5705 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:58:46:316NoneGenerating 15 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,4037 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:58:53:171NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

00:58:53:184NoneDisconnecting...

Amplitude.Mercury.Game.GameClient+d__27:MoveNext()

00:58:53:184NoneDisconnected.

Amplitude.Mercury.Game.GameClient+d__27:MoveNext()

00:58:53:201NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

00:58:53:210NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:Disconnect()

00:58:53:210NoneClient 00000000-0000-0000-0000-000000000001 disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

00:58:53:280NonePresentation has been shutdown.

Amplitude.Coroutine:Run()

00:58:53:280NoneUnbinding service [Amplitude.Mercury.Fx.RenderFeatureProvider] with context [Default]

Amplitude.Mercury.Fx.RenderFeatureProvider:Unload()

00:58:53:280NoneUnbinding service [Amplitude.Graphics.SharedBufferAccess] with context [Default]

Amplitude.Graphics.SharedBufferAccess:Unload()

00:58:53:280NoneUnbinding service [Amplitude.Graphics.Tools.GPUDiagnostics] with context [Default]

Amplitude.Graphics.Tools.GPUDiagnostics:Unload()

00:58:53:290NoneUnbinding service [Amplitude.Mercury.Terrain.ConstHexBufferProvider] with context [Default]

Amplitude.Mercury.Terrain.ConstHexBufferProvider:Unload()

00:58:53:290NoneUnbinding service [Amplitude.Mercury.Terrain.IWorldMapProvider] with context [Default]

Amplitude.Mercury.Presentation.TileInfoToConstHexBufferProvider:Unload()

00:58:53:290NoneUnbinding service [Amplitude.Mercury.Terrain.GroundMaterialsBufferProvider] with context [Default]

Amplitude.Mercury.Terrain.GroundMaterialsBufferProvider:Unload()

00:58:53:290NoneUnbinding service [Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader] with context [Default]

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.Matching.GroundMaterialBakedElementsLoader] with context [Default]

Amplitude.Mercury.Terrain.Matching.GroundMaterialBakedElementsLoader:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader] with context [Default]

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider] with context [Default]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.TerrainDebuggingService] with context [Default]

Amplitude.Mercury.Terrain.TerrainDebuggingService:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.HexagonalGrid] with context [Default]

Amplitude.Mercury.Terrain.HexagonalGrid:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.TerrainPositionService] with context [Default]

Amplitude.Mercury.Terrain.TerrainPositionService:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.FogOfWarRenderer] with context [Default]

Amplitude.Mercury.Terrain.FogOfWarRenderer:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer] with context [Default]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:Unload()

00:58:53:291NoneUnbinding service [Amplitude.Mercury.Terrain.ITerrainPickingService] with context [Default]

Amplitude.Mercury.Terrain.TerrainCPUPicker:Unload()

00:58:53:302NoneUnbinding service [Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager] with context [Default]

Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager] with context [Default]

Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.TerrainElevationResolver] with context [Default]

Amplitude.Mercury.Terrain.TerrainElevationResolver:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.ScreenSpaceLineRenderer] with context [Default]

Amplitude.Mercury.Terrain.ScreenSpaceLineRenderer:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.WorldLabelRenderer] with context [Default]

Amplitude.Mercury.Terrain.WorldLabelRenderer:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer] with context [Default]

Amplitude.Mercury.Terrain.WorldSpaceLineRenderer:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS] with context [Default]

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.TerritoryDataProvider] with context [Default]

Amplitude.Mercury.Terrain.TerritoryDataProvider:Unload()

00:58:53:303NoneUnbinding service [Amplitude.Mercury.Terrain.FrontiersRenderer] with context [Default]

Amplitude.Mercury.Terrain.FrontiersRenderer:Unload()

00:58:53:304NoneUnbinding service [Amplitude.Mercury.Presentation.PresentationEntityFeedbackManager] with context [Default]

Amplitude.Graphics.LoadableBehaviour:UnloadIFN()

00:58:53:304NoneUnbinding service [Amplitude.Graphics.CameraGraphicService] with context [Default]

Amplitude.Graphics.CameraGraphicService:Unload()

00:58:53:304NoneUnbinding service [Amplitude.Mercury.Terrain.ICameraZoomRatioProvider] with context [Default]

AbstractMercuryCameraMover:Unload()

00:58:53:304NoneUnbinding service [IPickableZone] with context [Default]

UnityPickableZone:Unload()

00:58:53:304NoneUnbinding service [Amplitude.Graphics.Tools.SharedOnGUIAccess] with context [Default]

Amplitude.Graphics.Tools.SharedOnGUIAccess:Unload()

00:58:53:304NoneUnbinding service [Amplitude.Mercury.Presentation.PresentationSubPawnManager] with context [Default]

Amplitude.Graphics.LoadableBehaviour:UnloadIFN()

00:58:53:305NoneUnbinding service [Amplitude.Graphics.Fx.FxComponentTime] with context [Default]

Amplitude.Graphics.LoadableBehaviour:UnloadIFN()

00:58:53:305NoneUnbinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[System.Single]] with context [Default]

Amplitude.Graphics.Fx.FxComponentBlobBuffer`1:Unload()

00:58:53:305NoneUnbinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxRenderData]] with context [Default]

Amplitude.Graphics.Fx.FxComponentBlobBuffer`1:Unload()

00:58:53:305NoneUnbinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxAnchorData]] with context [Default]

Amplitude.Graphics.Fx.FxComponentBlobBuffer`1:Unload()

00:58:53:306NoneUnbinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Terrain.Fx.GPUType.FxLevelBuildDecalRenderData]] with context [Default]

Amplitude.Graphics.Fx.FxComponentBlobBuffer`1:Unload()

00:58:53:306NoneUnbinding service [Amplitude.Graphics.Fx.IFxManager] with context [Default]

Amplitude.Graphics.Fx.FxManager:Unload()

00:58:53:306NoneUnbinding service [Amplitude.Graphics.Fx.FxManager] with context [Default]

Amplitude.Graphics.Fx.FxManager:Unload()

00:58:53:306NoneUnbinding service [Amplitude.Graphics.CameraGraphicService] with context [Unused1]

Amplitude.Graphics.CameraGraphicService:Unload()

00:58:53:330NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

00:58:53:333None[Sandbox] Gracefully exited the sandbox loop; shutting down...

ZenFulcrum.EmbeddedBrowser.BrowserNative+MessageFunc:Invoke(System.Reflection.MonoParameterInfo)

00:58:53:334NoneBinding service [Amplitude.Mercury.Terrain.Edition.MapValidationsProvider] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Edition.MapValidationsProvider]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:58:53:429NoneAIController shutdown...

Amplitude.Coroutine:Run()

00:58:53:432NoneAIController shutdown terminated.

Amplitude.Coroutine:Run()

00:58:53:466NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Coroutine:Run()

00:58:53:500NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Coroutine:Run()

00:58:53:501NoneUnknown GameScenarioDefinition 'Scenario_Exemple' in GameScenariosGroupUIMapper 'ScenariosGroup_Exemple'.

Amplitude.Mercury.Game.GameManager:OnGameChange(System.Reflection.MonoParameterInfo)

00:58:53:917NoneGenerating 5 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,1927 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:58:56:682NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

00:58:56:682NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

00:58:56:682NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

00:58:56:699NoneSession has been opened.

Amplitude.Coroutine:Run()

00:58:56:699NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

00:58:56:699NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

00:58:56:699NoneChat message received from 00000000-0000-0000-0000-000000000001: 'avatar://20,00000000000000000000000000000000,cc2de7407b8f49fe8a0182d65edee510,f7122b9c48b243f19367f7cb771a6cb9,82aeadf0a7fe4edc99fb70be0c359b02,95c877a2007147e6a0d5153863f32b0c,bd00c87018684317a983dbd7ae367ab4,61b2ca78fa2448049dd9d57b89955c64,ed95b87a95074b62a9fc6f88c4a578fb,3e24a5ef4a0245028b49ca751d175a96,458faeb0205c46cc8ab315dde653cc87,db1e9d25e128466a901f74d2b0dfc409,dde17a2615544149b40983227ae6cf7f,769ac06aa4194f76a20ddecff2e41ea0,389fef0a6a134eca9db14aee8bc4aca8,ed64b2e349374e2eae09415cb1d0ea7f,4969aa9871c04b538fb16d72d5963cf7,7e784230ce7041c3b6aa53fa9c3f23fe,893366d4ed2849a9a7aee076a7d0a38e,251e6a0a38da4954b2ed97f3a50910af,fe32b868f3344dc89315fd32133c5b7a'.

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.MonoParameterInfo)

00:58:56:699NoneChat message received from 00000000-0000-0000-0000-000000000001: 'name://jetar'.

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.MonoParameterInfo)

00:58:56:699NoneChat message received from 00000000-0000-0000-0000-000000000001: 'ready://0/True'.

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.MonoParameterInfo)

00:58:56:749NoneResizing atlas [Font:distanceFieldAtlas] from 2048x1024 to 2048x2048xARGBFloat

Amplitude.Graphics.Text.FontAtlasRenderer:GetOrCreateInAtlas(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:56:765NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:RenderGlyphs(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:56:767NoneGenerating 247 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 8,3905 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:58:56:767NoneGenerating 5 glyphs in atlas 'Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer' took 0,2835 ms.

Amplitude.UI.Renderers.UIRenderingManager:Render()

00:58:56:782NoneGenerating 247 glyphs in atlas 'Amplitude.Graphics.Text.GlyphDistanceFieldRenderer' took 8,5288 ms.

Amplitude.Graphics.Text.FontAtlasRenderer:PrepareGlyphs()

00:58:56:782NoneUnbinding service [Amplitude.Mercury.Terrain.Edition.MapValidationsProvider] with context [Default]

Amplitude.Mercury.Terrain.Edition.MapValidationsProvider:Unload()

00:58:57:315NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

00:58:57:317NoneUnknown GameScenarioDefinition 'Scenario_Exemple' in GameScenariosGroupUIMapper 'ScenariosGroup_Exemple'.

Amplitude.Mercury.Game.GameManager:OnGameChange(System.Reflection.MonoParameterInfo)

00:58:57:438NoneDescriptor 'Effect_Patronage_HumanPeaceful_Basic' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:438NoneDescriptor 'Cheat_AdministratorCount' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:438NoneDescriptor 'Cheat_MilitaryForceCap' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:438NoneDescriptor 'Effect_EmpireBonus_PublicOrderFromCivicGov06' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:438NoneDescriptor 'Effect_EmpireBonus_Reformation' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:439NoneDescriptor 'Effect_Status_Empire_BoostCulturalEconomicGain' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:439NoneDescriptor 'Effect_Status_Empire_BoostCulturalEconomicGain' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:439NoneDescriptor 'Effect_Vassal_Tribute' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:439NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:439NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:440NoneDescriptor 'Effect_Affinity_Cultural_BaseEconomicBonusFromInfluencedTerritory' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:440NoneDescriptor 'Effect_Affinity_Cultural_BaseEconomicBonusFromInfluencedTerritory' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:440NoneDescriptor 'Effect_Affinity_Cultural_MoneyPerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:440NoneDescriptor 'Effect_Affinity_Cultural_MoneyPerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:440NoneDescriptor 'Effect_Affinity_Cultural_SciencePerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:440NoneDescriptor 'Effect_Affinity_Cultural_SciencePerPopPerInfluencedTerritoryOnCapitalIncrease' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:441NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:441NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:441NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:441NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:441NoneDescriptor 'GameEffect_Exploitation' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:442NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_Jetty_Ransacked.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:445NoneDescriptor 'GameEffect_CityGrowth_Growth' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:445NoneDescriptor 'GameEffect_CityGrowth_Growth' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:445NoneDescriptor 'GameEffect_CityGrowth_SuperGrowth' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:445NoneDescriptor 'GameEffect_CityGrowth_SuperGrowth' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:446NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:446NoneDescriptor 'GameEffect_Settlement_TradeRoadGain' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:446NoneDescriptor 'GameEffect_BattleAction_Charge' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:446NoneDescriptor 'GameEffect_BattleAction_StrengthFromAttack' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:447NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Unit_SpecialtyLevel1.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:447NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_UnitAbility_LostAtSeaDamage.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:448NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_UnitPrototype_Unit.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:448NoneDescriptor 'Effect_Status_Unit_Attentive03' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 28 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslatePointOfInterest(System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:451NoneEnumeration 'Any' for 3 elements is not handled in EffectMapperConfiguration_Default.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateTerrain(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:452NoneDistrict 'Extension_Base_Harbour' are forbidden for 'Civilization_Era1_Phoenicia' but they get no Emblematic to compensate for?

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

00:58:57:452NoneDistrict 'Extension_Base_Harbour' are forbidden for 'Civilization_Era2_Carthage' but they get no Emblematic to compensate for?

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

00:58:57:461NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

00:58:57:545None[Sandbox] The sandbox thread has been started.

ZenFulcrum.EmbeddedBrowser.BrowserNative+MessageFunc:Invoke(System.Reflection.MonoParameterInfo)

00:58:57:546None[ANALYTICS] GameSessionCreated event raised

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:546None[ANALYTICS] GameSessionCreated event posted

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:546None[ANALYTICS] GameSessionCreated event raised

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:565NoneBackground worker has returned.

Amplitude.Coroutine:Run()

00:58:57:565NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Coroutine:Run()

00:58:57:602NoneStart AI players...

Amplitude.Mercury.Sandbox.SandboxState_Bootstrapper+d__1:MoveNext()

00:58:57:624NoneRemoteSandboxReplicatedInfo of 00000000-0000-0000-0000-000000000001 is already registered. Ignoring...

Amplitude.Mercury.Sandbox.Sandbox:DispatchMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:633NoneBinding service [Amplitude.Graphics.CameraGraphicService] with context [Default] with an instance of type [Amplitude.Graphics.CameraGraphicService]

Amplitude.Graphics.CameraGraphicService:Load()

00:58:57:634NoneBinding service [Amplitude.Mercury.Fx.RenderFeatureProvider] with context [Default] with an instance of type [Amplitude.Mercury.Fx.RenderFeatureProvider]

Amplitude.Mercury.Fx.RenderFeatureProvider:Load()

00:58:57:634None[NativePluginAccess] Loading [NativePluginAccess] (Version [1.0.2.0])

UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:58:57:634None[NativePluginAccess] HxFx Diagnostics binded (File::0)

Amplitude.Graphics.NativePluginAccess:Load()

00:58:57:658None[NativePluginAccess] Using DeviceD3D11 plugin (File:..\src\HxFxPlugin.cpp:51)

Amplitude.Graphics.NativePluginAccess:Load()

00:58:57:658NoneBinding service [Amplitude.Graphics.SharedBufferAccess] with context [Default] with an instance of type [Amplitude.Graphics.SharedBufferAccess]

Amplitude.Graphics.SharedBufferAccess:Load()

00:58:57:658NoneBinding service [Amplitude.Graphics.Tools.SharedOnGUIAccess] with context [Default] with an instance of type [Amplitude.Graphics.Tools.SharedOnGUIAccess]

Amplitude.Graphics.Tools.SharedOnGUIAccess:Load()

00:58:57:658NoneBinding service [Amplitude.Graphics.Tools.GPUDiagnostics] with context [Default] with an instance of type [Amplitude.Graphics.Tools.GPUDiagnostics]

Amplitude.Graphics.Tools.GPUDiagnostics:Load()

00:58:57:658NoneBinding service [Amplitude.Mercury.Presentation.PresentationSubPawnManager] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.PresentationSubPawnManager]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:58:57:659NoneBinding service [Amplitude.Mercury.Terrain.IWorldMapProvider] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.TileInfoToConstHexBufferProvider]

Amplitude.Mercury.Presentation.TileInfoToConstHexBufferProvider:ResolveDependencies()

00:58:57:660NoneBinding service [Amplitude.Mercury.Terrain.ConstHexBufferProvider] with context [Default] with an instance of type [Amplitude.Mercury.Presentation.TileInfoToConstHexBufferProvider]

Amplitude.Mercury.Terrain.ConstHexBufferProvider:Load()

00:58:57:660NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:660NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:661NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:661NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:661NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:661NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:661NoneFound 134 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:662NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:662NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:57:663NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:104NoneAI players started. Check for a save to load...

ZenFulcrum.EmbeddedBrowser.BrowserNative+MessageFunc:Invoke(System.Reflection.MonoParameterInfo)

00:58:58:104NoneLoading AI save: Scenario_OpenDev2B.AI.bin

Amplitude.Mercury.AI.AIController:StartAIAsync(System.Reflection.MonoParameterInfo)

00:58:58:111NoneAI players ready to run.

ZenFulcrum.EmbeddedBrowser.BrowserNative+MessageFunc:Invoke(System.Reflection.MonoParameterInfo)

00:58:58:111NoneAsk for execution mode change from 'Deactivated' to 'Deactivated'.

Amplitude.Mercury.AI.Brain.AIPlayer:SetControlledByHuman(System.Reflection.MonoParameterInfo)

00:58:58:275NoneBinding service [Amplitude.Mercury.Terrain.GroundMaterialsBufferProvider] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.GroundMaterialsBufferProvider]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:58:58:275NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:275NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:276NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:276NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:276NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:276NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:276NoneFound 134 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:277NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:278NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:278NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:278NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:278NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:278NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:279NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:279NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:58:58:293NoneContinue move for 274 from [18, 23] to [18, 24]. Move ratio at start 1.00, expected ratio at end 0.75

Amplitude.Mercury.Simulation.ArmyGoToAction:OnClientExecute(System.Reflection.MonoParameterInfo)

00:58:58:295NoneContinue move for 236 from [18, 25] to [19, 24]. Move ratio at start 1.00, expected ratio at end 0.75

Amplitude.Mercury.Simulation.ArmyGoToAction:OnClientExecute(System.Reflection.MonoParameterInfo)

00:58:59:304NoneContinue move for 274 from [18, 24] to [17, 24]. Move ratio at start 0.75, expected ratio at end 0.50

Amplitude.Mercury.Simulation.ArmyGoToAction:OnClientExecute(System.Reflection.MonoParameterInfo)

00:59:07:579NoneBinding service [Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:07:580NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:580NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:580NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:581NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:581NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:581NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:581NoneFound 134 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:582NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:582NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:582NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:582NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:582NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:582NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:582NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:583NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:781NoneBinding service [Amplitude.Mercury.Terrain.Matching.GroundMaterialBakedElementsLoader] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.GroundMaterialBakedElementsLoader]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:07:781NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:781NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.BuildingVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:782NoneFound 15 keys in Amplitude.Mercury.Data.World.TerrainTypeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:782NoneFound 10 keys in Amplitude.Mercury.Data.World.BiomeDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:782NoneFound 53 keys in Amplitude.Mercury.Data.World.PointOfInterestDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:782NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.DistrictDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:782NoneFound 134 keys in Amplitude.Mercury.Data.Simulation.DistrictDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:784NoneFound 14 keys in Amplitude.Mercury.Data.Simulation.EraDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:784NoneFound 10 keys in Amplitude.Mercury.Data.Simulation.CollectibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:784NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.CollectibleCategoryDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:784NoneFound 21 keys in Amplitude.Mercury.Data.Simulation.ConstructibleVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:784NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.HolySiteDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:784NoneFound 0 keys in Amplitude.Mercury.Data.Simulation.HolySiteDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:784NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:785NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.ArtificialWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:785NoneFound 15 keys in Amplitude.Mercury.Data.World.NaturalWonderDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:785NoneAccess to database of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition instead of Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:785NoneFound 4 keys in Amplitude.Mercury.Data.Simulation.SettlementEvolutionDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:785NoneAccess to database of type Amplitude.Mercury.Data.Simulation.StatusCategory instead of Amplitude.Mercury.Data.Simulation.StatusCategorySettlement then filter

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:785NoneFound 38 keys in Amplitude.Mercury.Data.Simulation.StatusCategorySettlement database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:786NoneFound 5 keys in Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerVisualAffinityDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:786NoneFound 30 keys in Amplitude.Mercury.Terrain.GroundMaterialDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:07:786NoneFound 18 keys in Amplitude.Mercury.Terrain.Matching.HexagonSculptingDefinition database

Amplitude.Mercury.Data.Scenario.ConstructibleSettings:.cctor()

00:59:08:522NoneBinding service [Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:522NoneBinding service [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:523NoneBinding service [Amplitude.Mercury.Terrain.TerrainDebuggingService] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.TerrainDebuggingService]

Amplitude.Mercury.Terrain.TerrainDebuggingService:Load()

00:59:08:523NoneBinding service [Amplitude.Mercury.Terrain.HexagonalGrid] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.HexagonalGrid]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:523NoneBinding service [Amplitude.Mercury.Terrain.TerrainPositionService] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.TerrainPositionService]

Amplitude.Mercury.Terrain.TerrainPositionService:Load()

00:59:08:523NoneBinding service [Amplitude.Mercury.Terrain.FogOfWarRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.FogOfWarRenderer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:524NoneBinding service [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:Load()

00:59:08:526NoneAmplitude.Mercury.Terrain.ProceduralTerrainRenderer bucket count [80], bucket block count [9]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:LoadSector()

00:59:08:526NoneBinding service [Amplitude.Mercury.Terrain.ITerrainPickingService] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.TerrainCPUPicker]

Amplitude.Mercury.Terrain.TerrainCPUPicker:Load()

00:59:08:526NoneBinding service [Amplitude.Graphics.Fx.FxManager] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxManager]

Amplitude.Graphics.Fx.FxManager:Load()

00:59:08:526NoneBinding service [Amplitude.Graphics.Fx.IFxManager] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxManager]

Amplitude.Graphics.Fx.FxManager:Load()

00:59:08:676NoneBinding service [Amplitude.Graphics.Fx.FxComponentTime] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxComponentTime]

Amplitude.Graphics.Fx.FxComponentTime:Load()

00:59:08:676NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[System.Single]] with context [Default] with an instance of type [Amplitude.Graphics.Fx.FxComponentBlobFloatBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:676NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxRenderData]] with context [Default] with an instance of type [Amplitude.Mercury.Fx.HgFx.FxComponentBlobHgFxRenderDataBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:676NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxAnchorData]] with context [Default] with an instance of type [Amplitude.Mercury.Fx.HgFx.FxComponentBlobHgFxAnchorDataBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:677NoneBinding service [Amplitude.Graphics.Fx.FxComponentBlobBuffer`1[Amplitude.Mercury.Terrain.Fx.GPUType.FxLevelBuildDecalRenderData]] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Fx.FxComponentBlobDecalRenderDataBuffer]

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

00:59:08:678NoneBinding service [Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager] with context [Default] with an instance of type [Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager]

Amplitude.Mercury.Terrain.Fx.FxComponentImpostorManager:Load()

00:59:08:678NoneBinding service [Amplitude.Graphics.CameraGraphicService] with context [Unused1] with an instance of type [Amplitude.Graphics.CameraGraphicService]

Amplitude.Graphics.CameraGraphicService:Load()